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Game Concept - DDoS Arena - Printable Version

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RE: Game Concept - DDoS Arena - Chrome - Aug 1, 2025

(Jul 15, 2025 04:34 PM)Omniscient Wrote:  I'm gonna start working on this tomorrow. Move away from the Convo work for now until I can come up with a better plan.

Any updates on this boss?


RE: Game Concept - DDoS Arena - Omniscient - Aug 2, 2025

πŸ”₯ DDoS Arena Attack Items & Icons

Here are the current attack items for the DDoS Arena.



[fa color="gold" size="2x"]bolt[/fa] LOIC
Classic open-source tool for simple, high-traffic attacks.

[fa color="orange" size="2x"]radiation[/fa] HOIC
Enhanced version of LOIC, supports multiple attack scripts.

[fa color="deepskyblue" size="2x"]database[/fa] SQL Slammer
Launches a powerful worm exploiting database vulnerabilities.

[fa color="dodgerblue" size="2x"]water[/fa] SYN Flooder
Overwhelms servers with fake connection requests.

[fa color="mediumaquamarine" size="2x"]tint[/fa] UDP Flood
Bombards target with random UDP packets, difficult to filter.

[fa color="gray" size="2x"]hourglass-half[/fa] Slowloris
Sends partial requests to exhaust server resources over time.

[fa color="blue" size="2x"]network-wired[/fa] HTTP GET Flood
Imitates legit traffic with massive web requests.

[fa color="mediumpurple" size="2x"]sitemap[/fa] DNS Amplification
Uses misconfigured DNS servers for amplified reflection attacks.

[fa color="limegreen" size="2x"]robot[/fa] Botnet Swarm
Controls an army of compromised machines for a coordinated strike.

[fa color="crimson" size="2x"]skull-crossbones[/fa] Ransomware Drop
Injects ransomware to cripple defenses before a DDoS wave.


RE: Game Concept - DDoS Arena - Omniscient - Aug 2, 2025

Actually comparing to Emoji's instead which I think are better.

πŸ”₯ DDoS Arena Attack Items & Icons

Here are the current attack items for the DDoS Arena, using extra-large emojis:



⚑ LOIC
Classic open-source tool for simple, high-traffic attacks.

☒️ HOIC
Enhanced version of LOIC, supports multiple attack scripts.

πŸ—„οΈ SQL Slammer
Launches a powerful worm exploiting database vulnerabilities.

πŸ’§ SYN Flooder
Overwhelms servers with fake connection requests.

πŸ’¦ UDP Flood
Bombards target with random UDP packets, difficult to filter.

⏳ Slowloris
Sends partial requests to exhaust server resources over time.

🌐 HTTP GET Flood
Imitates legit traffic with massive web requests.

🧬 DNS Amplification
Uses misconfigured DNS servers for amplified reflection attacks.

πŸ€– Botnet Swarm
Controls an army of compromised machines for a coordinated strike.

☠️ Ransomware Drop
Injects ransomware to cripple defenses before a DDoS wave.


RE: Game Concept - DDoS Arena - Oh_Well - Aug 7, 2025

(Aug 2, 2025 11:56 AM)Omniscient Wrote:  Actually comparing to Emoji's instead which I think are better.

πŸ”₯ DDoS Arena Attack Items & Icons

Here are the current attack items for the DDoS Arena, using extra-large emojis:



⚑ LOIC
Classic open-source tool for simple, high-traffic attacks.

☒️ HOIC
Enhanced version of LOIC, supports multiple attack scripts.

πŸ—„οΈ SQL Slammer
Launches a powerful worm exploiting database vulnerabilities.

πŸ’§ SYN Flooder
Overwhelms servers with fake connection requests.

πŸ’¦ UDP Flood
Bombards target with random UDP packets, difficult to filter.

⏳ Slowloris
Sends partial requests to exhaust server resources over time.

🌐 HTTP GET Flood
Imitates legit traffic with massive web requests.

🧬 DNS Amplification
Uses misconfigured DNS servers for amplified reflection attacks.

πŸ€– Botnet Swarm
Controls an army of compromised machines for a coordinated strike.

☠️ Ransomware Drop
Injects ransomware to cripple defenses before a DDoS wave.

It seems pretty cool and would definitely play this.

Some questions that popped on my mind:

1. How is the HP restored?

2. How many attacks in a row can someone throw?

3. If you're currently online and a group of people launches an attack on you, what measures could you take to protect yourself? Would it be a time windows so u would need to be here at all times? (this could increase platform engagement as well)


RE: Game Concept - DDoS Arena - Omniscient - Aug 7, 2025

(Aug 7, 2025 05:22 AM)Oh_Well Wrote:  It seems pretty cool and would definitely play this.

Some questions that popped on my mind:

1. How is the HP restored?

2. How many attacks in a row can someone throw?

3. If you're currently online and a group of people launches an attack on you, what measures could you take to protect yourself? Would it be a time windows so u would need to be here at all times? (this could increase platform engagement as well)

1. The HP (Bandwidth) initially won't have restoration. I assume later on I can add items to use which can play into that.

2. Likely going to have some cooldown period where you can't use an attack item for X period or maybe you just have to get new items. Still working out details on the attacks.

3. Defense won't be a thing initially. It will be an attack based game to get it going. I'll add defense items later.


RE: Game Concept - DDoS Arena - Tyr - Aug 10, 2025

100% supported and think this would be sick.


RE: Game Concept - DDoS Arena - M2K - Aug 10, 2025

sound amazing cant wait to gang up on people :D i like the concept.


RE: Game Concept - DDoS Arena - 6 - Aug 10, 2025

Good concept, I will suggest making it harder to ddos certain certain people i.e people with more than X number of awards or people that are in X group(s) or people with more than X popularity.

While someone is getting ddosed, he must have certain limitations on his profile also it must be visible to other members that this user is being ddosed .


RE: Game Concept - DDoS Arena - Omniscient - Aug 10, 2025

(Aug 10, 2025 02:37 PM)6 Wrote:  Good concept, I will suggest making it harder to ddos certain certain people i.e people with more than X number of awards or people that are in X group(s) or people with more than X popularity.

While someone is getting ddosed, he must have certain limitations on his profile also it must be visible to other members that this user is being ddosed .

That doesn't seem like a fair game and nobody would play it if such an advantage existed.


RE: Game Concept - DDoS Arena - 6 - Aug 10, 2025

(Aug 10, 2025 02:38 PM)Omniscient Wrote:  That doesn't seem like a fair game and nobody would play it if such an advantage existed.

How much entry fee do you have in mind per member? Overall it is a great concept, can’t wait to play.

Any eta on the beta?


RE: Game Concept - DDoS Arena - Omniscient - Aug 10, 2025

(Aug 10, 2025 02:41 PM)6 Wrote:  How much entry fee do you have in mind per member? Overall it is a great concept, can’t wait to play.

Any eta on the beta?

I should have something playable by end of the month. I've done a lot of coding, creating this as a pure plugin. There is already 6 pages of code including a full class system. I can probably take some screenshots this week.

Initially beta the price will be small like 5 bytes just to test. Eventually price will increase based on demand and community feedback.


RE: Game Concept - DDoS Arena - Moooookie - Aug 21, 2025

(Aug 10, 2025 03:05 PM)Omniscient Wrote:  I should have something playable by end of the month. I've done a lot of coding, creating this as a pure plugin. There is already 6 pages of code including a full class system. I can probably take some screenshots this week.

Initially beta the price will be small like 5 bytes just to test. Eventually price will increase based on demand and community feedback.

Everything on track for the end of the month still? Looking forward to something new to play on the forum.


RE: Game Concept - DDoS Arena - Omniscient - Apr 28, 2026

Bump because I'm going to work further on this.


RE: Game Concept - DDoS Arena - loadman - Jul 14, 2026

bump, dont forget


RE: Game Concept - DDoS Arena - Omniscient - Jul 14, 2026

Yes, it's still big project idea.