So the reveal event has ended and in the 2nd post is everything about the reveal. I'm missing some small things but will watch the event again and add anything I'm missing.
What do you guys think of the game? Looks like Halo and CoD mixed. Pretty futuristic IMO but looks fun and intense. Lots of new things, hopefully it turns out to be a great game as it looks.
2nd Post will be updated with new info released in Gamescom about CoD: AW.
A big thanks to Rayzah for helping me set up this thread. :)
[img]http://i.minus.com/i56wS2kFv8Bkc.png[/img] Spoiler (Click to View)Weapons
Assault Rifle::
Bal-27//Assaulter(Custom) - Fully automatic. Fires faster over time. Best in class fire rate.
Bal-27//223(Custom) - Fully automatic. Fires faster over time. Best in class fire rate.
Bal-27//Obsidian Steed(Custom) - Fully automatic. Fires faster over time. Best in class fire rate.
HBRa3//Superlite(Custom) - Not described.
Submachine Guns::
KF5//Breakneck(Custom) - Fully automatic. Best in class range. First five rounds in each magazine have increased damage.
KF5//Genuine(Custom) - Fully automatic. Best in class range. First five rounds in each magazine have increased damage.
ASM1 - Not described.
Sniper Rifle::
MORS//Tumbler(Custom) - Bolt action railgun. Best in class handling.
Lynx - Not described. **FROM GHOSTS**
Heavy Weapon::
EM1//LEL(Custom) - Constant beam of directed energy. No ammunition but can overheat. Best in class damage.
Pistol::
Atlas45//A1(Custom) - Semi-automatic. Best in class handling.
Atlas45//A3(Custom) - Semi-automatic. Best in class handling.
Atlas45//Flogger(Custom) - Semi-automatic. Best in class handling.
RW1 - Not described. Revolver.
PDW - Fully automatic machine pistol. Best in class fire rate. **FROM GHOSTS**
Features
Boost Jump - Higher jumping
Boost Dodge - Strafe left, right, forward, backwards
Boost Slide - Slide forward(works smoothly
Boost Slam - While mid-air, slam to the ground and either knife, kill, or capture an objective.
Reward System // Supply Drops:
Reinforcements, Weapon, and Equipment loots
WEAPON LOOT:
Custom weapons that modify the stats of the base weapon.
10 Custom options.
CHARACTER GEAR:
Exoskeleton customization.
REINFORCEMENTS:
Care Packages.
CREATE-A-CLASS // PICK 13:
Scorestreaks.
0 to 4 Scorestreaks - CUSTOMIZE AND UPGRADE THEM
EX:
Remote Turret - Add Rocket Turret(Fires Rockets) > Rippable(mobile)
But as you add more "modules" it adds points to that scorestreak. So base price is 600 points, add rocket turret and now it is 700.
CO-OP Scorestreaks:
One scorestreak, 2 players manning it together. Any member can join the scorestreak and support the primary player.
Exo Abilities:
Exo Launcher - Launches any lethal equipment
Exo Shield - Temporarily Pop up a shield to protect yourself from attackers
Exo Cloak - Temporarily go invisible
Exo Hover - Hover in the air for a temporary time
Perks:
Lightweight - Increase movement speed.
Invisible to UAVs and Tracking Rounds.
Danger Close - Increased explosive and scorestreak damage.
Overcharged - Extends your Exo Ability battery life and shocks enemies on impact of a boost slam.
Flak Jacket - Not described.
Peripherals - Increases mini-map coverage. Take out enemies without displaying death icons.
Blind Eye - Undetectable by tracking drones, explosive drones, and all Scorestreaks except the UAV.
Immune to thermal, target enhancer, threat grenade, and enemy call outs. No name displayed or reticle color change when enemies aim at you.
Fast Hands - Reload while sprinting. Swap weapons, use Exo Abilities and use Exo Launcher faster.
Gung-ho - Fire while sprinting and sliding.
Toughness - Reduce flinch when shot.
Scavenger - Start with extra magazines and resupply bullet ammo from dead enemies.
Blast Suppressor - Don't show on mini-map when using exo movements.
Hard Wired - Not described.
Hardline - Not described.
Killstreaks:
Assault Drone - Not described.
Warbird - 2 manned drone/airplane that fires bullets and rockets
Remote Turret: Modules:
Rocket Turret +100 - Fires rockets. Replaces Machine Gun or Directed Energy Turret.
Directed Energy +100 - Fires a controlled laser. Replaces Machine Gun or Rocket Turret.
Rippable +100 - Adds ability to rip off turret head and carry on the battlefield.
Sentry +200
360 Turret Head +100
Heavy Resistance +100
Support +600
Virtual Firing Range:
Test out new guns and see which attachments help and what not as you wait for the match to start!
OUTFITS -Enlisted/Grunt/PMC/Elite(Outfits change what your clothing options are) **Not all clothing items are 100% accurate. They exist but some may be in the incorrect outfit category.
Enlisted Eyewear - Offshoot Sunglasses/Airbourne Offshoot Sunglasses Standard Issue/Gascan Sunglasses Standard Issue/Atlas Infantry Goggles/Red Baron Goggles/None
Elite Eyewear - Atlas Infantry Goggles
Enlisted Helmets - KVA Mercenary Mask/Weapons Master Mask/KVA Believer Bandana/Atlas Vigilante Cop/Atlas CT Cap/Atlas Contractor Helmet/KVA Mercenary Hat
Virtual Lobby:
Showcase your characters for everyone to see your rare items you've got from supply drop and weapons. Show off your cool shit!
Maps:
Biolab -
Snow covered, great for CQC. Outdoor and indoor.
Riot -
Prison in Baghdad. Outside and indoor.
Ascend -
Space elevator terminal setting. Perfect for CTF. 3 Lane design. Map-based scorestreak is a turret.
Defender -
San Francisco setting. Tsunami occurs during the match.
Game Modes:
Team Deathmatch
Hardpoint
Capture the Flag
Search & Destroy
Kill Confirmed
Domination
Momentum - Not described.
Uplink - Two teams fight for a satellite. If you grab it, you cannot fight back. You can throw the satellite to other players, teammates and enemies. Bring it back to your uplink to score. If you walk under it, 1 point. Jump inside the uplink, 2 points.
eSports Related
Hardpoint and Capture the Flag
Round-based Domination
Broadcaster Mode now features an expanded Oracle mode
Ranked playlists
LAN lobbies
Private match rule-set value slider
Clan Wars
Not described.
DAY ZERO EDITION
Get the game a day earlier. 24 hour early access. Double XP for that 24 hour period. 2 new bonus custom weapons. Just need to pre-order the game. Every platform. Check local retailer. Available digitally.
Definitely looking forward to some more coverage on this. I haven't been much of a CoD fan for a while, but they certainly don't disappoint in hyping things up.
To be honest, they need to bring a COD back where there isn't all this crazy shit. For an example, Trophy Systems. Who the hell uses them and when they are used they are bullshit. There is too much, they need to keep it simple.
(Aug 10, 2014 03:18 PM)Oregon™ Wrote: To be honest, they need to bring a COD back where there isn't all this crazy shit. For an example, Trophy Systems. Who the hell uses them and when they are used they are bullshit. There is too much, they need to keep it simple.
Dropzone, Domination, Demolition; trophy system is great for that. CoD4 was great cuz it was so simple but it's fun to have some nice new things.
(Aug 10, 2014 03:33 PM)iHydra Wrote: Dropzone, Domination, Demolition; trophy system is great for that. CoD4 was great cuz it was so simple but it's fun to have some nice new things.
MW2, I believe was the best. It was a perfect combo of new.
(Aug 10, 2014 03:41 PM)Oregon™ Wrote: MW2, I believe was the best. It was a perfect combo of new.
Prepare for a shit load of new stuff.
Confirmed is exo-boost(higher jumping), exo-slide(juke left and right), threat detection grenades(a grenade you throw in the air and mini propelled missiles fire at any detected threat(nearby enemies), and jetpack. And that's just some I remember. :P
I'm not buying this game. They've taken innovation too far and the franchise is just ruined. The modern cods and the old war ones were great. These futuristic games are ruinig the series, boost jumps? Sweet so now when I go to turn on somebody he can be way above me?
There's less and less skill required for these games with every new release. I for one will not be purchasing this game