[C++] Creating a stub & builder (video) - _Frosty - Jan 11, 2015
Hey HF,
I released a video tutorial previously on how to make a stub and builder in C#. One of my friends decided to re-code my tutorial in C++ for HF. You can find my original C# tutorial here - hackforums.net/showthread.php?tid=4623639. I've posted his screen-casting on my channel, enjoy!
Stub (video) - youtube.com/watch?v=gb_xkgxGM68
Builder (video) - youtube.com/watch?v=iWo7a6Stg48
Stub - main.cpp
Code #include <iostream>
#include <fstream>
#include <Windows.h>
using namespace std;
struct Settings {
int port;
char url[256];
};
int main() {
cout << "Stub\n\n\n";
long int filesize = 93184;
Settings data;
int size = MAX_PATH;
char *filename = new char[size];
GetModuleFileNameA(NULL, filename, size);
ifstream file(filename, ios::binary);
file.seekg(filesize);
file.read((char*)&data, sizeof(Settings));
file.close();
cout << data.url << ":" << data.port << endl << endl;
system("pause");
return 0;
}
Builder - main.cpp
Code #include <iostream>
#include <Windows.h>
#include "MyForm.h"
using namespace System;
using namespace System::Windows::Forms;
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInst, char *cmdLine, int nCmdShow) {
Application::EnableVisualStyles();
Application::Run(gcnew Builder::MyForm());
}
Builder - form.h
Code #include <iostream>
#include <string>
#include <fstream>
#include <msclr\marshal_cppstd.h>
struct Settings {
int port;
char url[256];
};
namespace Builder {
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
using namespace std;
/// <summary>
/// Summary for MyForm
/// </summary>
public ref class MyForm : public System::Windows::Forms::Form
{
public:
MyForm(void)
{
InitializeComponent();
//
//TODO: Add the constructor code here
//
}
protected:
/// <summary>
/// Clean up any resources being used.
/// </summary>
~MyForm()
{
if (components)
{
delete components;
}
}
private: System::Windows::Forms::Label^ label1;
private: System::Windows::Forms::Label^ label2;
private: System::Windows::Forms::TextBox^ textBox1;
private: System::Windows::Forms::TextBox^ textBox2;
private: System::Windows::Forms::Button^ button1;
protected:
private:
/// <summary>
/// Required designer variable.
/// </summary>
System::ComponentModel::Container ^components;
#pragma region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
void InitializeComponent(void)
{
this->label1 = (gcnew System::Windows::Forms::Label());
this->label2 = (gcnew System::Windows::Forms::Label());
this->textBox1 = (gcnew System::Windows::Forms::TextBox());
this->textBox2 = (gcnew System::Windows::Forms::TextBox());
this->button1 = (gcnew System::Windows::Forms::Button());
this->SuspendLayout();
//
// label1
//
this->label1->AutoSize = true;
this->label1->Location = System::Drawing::Point(13, 13);
this->label1->Name = L"label1";
this->label1->Size = System::Drawing::Size(32, 13);
this->label1->TabIndex = 0;
this->label1->Text = L"URL:";
this->label1->Click += gcnew System::EventHandler(this, &MyForm::label1_Click);
//
// label2
//
this->label2->AutoSize = true;
this->label2->Location = System::Drawing::Point(13, 35);
this->label2->Name = L"label2";
this->label2->Size = System::Drawing::Size(29, 13);
this->label2->TabIndex = 1;
this->label2->Text = L"Port:";
//
// textBox1
//
this->textBox1->Location = System::Drawing::Point(52, 13);
this->textBox1->Name = L"textBox1";
this->textBox1->Size = System::Drawing::Size(230, 20);
this->textBox1->TabIndex = 2;
//
// textBox2
//
this->textBox2->Location = System::Drawing::Point(52, 35);
this->textBox2->Name = L"textBox2";
this->textBox2->Size = System::Drawing::Size(230, 20);
this->textBox2->TabIndex = 3;
//
// button1
//
this->button1->Location = System::Drawing::Point(16, 62);
this->button1->Name = L"button1";
this->button1->Size = System::Drawing::Size(266, 39);
this->button1->TabIndex = 4;
this->button1->Text = L"Build";
this->button1->UseVisualStyleBackColor = true;
this->button1->Click += gcnew System::EventHandler(this, &MyForm::button1_Click);
//
// MyForm
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(294, 109);
this->Controls->Add(this->button1);
this->Controls->Add(this->textBox2);
this->Controls->Add(this->textBox1);
this->Controls->Add(this->label2);
this->Controls->Add(this->label1);
this->Name = L"MyForm";
this->Text = L"MyForm";
this->ResumeLayout(false);
this->PerformLayout();
}
#pragma endregion
private: System::Void label1_Click(System::Object^ sender, System::EventArgs^ e) {
}
private: System::Void button1_Click(System::Object^ sender, System::EventArgs^ e) {
Settings data;
String ^portStr = textBox2->Text;
String ^urlStr = textBox1->Text;
string stdUrlStr = msclr::interop::marshal_as<string>(urlStr);
string stdPortStr = msclr::interop::marshal_as<string>(portStr);
data.port = atoi(stdPortStr.c_str());
strcpy(data.url, stdUrlStr.c_str());
ifstream stub("Stub.exe", ios::binary);
ofstream built("Built.exe", ios::binary);
built << stub.rdbuf();
stub.close();
built.write((char*)&data, sizeof(Settings));
built.close();
MessageBox::Show("Built!", "Success");
}
};
}
* - matty9 - Jan 12, 2015
Nice tutorial, I'm sure this will help out a lot of people.
* - tqmedia - Jan 12, 2015
Very usefull tutorial. There is lots of good information for me
* - еlixir - Jan 12, 2015
Is there something equivalent to codedom in c++?
* - HelloMyNameIsWalter - Jan 12, 2015
(Jan 12, 2015 05:57 PM)еlixir Wrote: Is there something equivalent to codedom in c++?
Yes, codedom.
http://msdn.microsoft.com/en-us/library/y2k85ax6(v=vs.110).aspx?cs-save-lang=1&cs-lang=cpp#code-snippet-1
* - еlixir - Jan 13, 2015
Codedom requires the .net framework. I need something that can compile without dependencies.
* - _Frosty - Jan 13, 2015
(Jan 13, 2015 06:18 AM)еlixir Wrote: Codedom requires the .net framework. I need something that can compile without dependencies. Hi Elixir,
Are you just looking to compile small C code? I like the TinyC compiler, great for malware. Let me know if you need help / thats not what you're looking for :P
* - HelloMyNameIsWalter - Jan 13, 2015
(Jan 13, 2015 06:18 AM)еlixir Wrote: Codedom requires the .net framework. I need something that can compile without dependencies.
Haven't heard of a library like that, however you could always whip one up yourself.
* - Not2EXceL - Jan 13, 2015
The CLI is real with this one. Seriously take the CLI out.
* - Αlpha - Dec 27, 2015
Instead of setting the filesize statically you can also get it dynamically
Replace stub with:
Code #include <iostream>
#include <fstream>
#include <Windows.h>
using namespace std;
struct Settings {
int port;
char url[256];
};
int main() {
cout << "Stub\n\n\n";
long int filesize;
Settings data;
int size = MAX_PATH;
char *filename = new char[size];
GetModuleFileNameA(NULL, filename, size);
ifstream file(filename, ifstream::ate | ios::binary);
filesize = file.tellg();
file.seekg(filesize);
file.read((char*)&data, sizeof(Settings));
file.close();
cout << data.url << ":" << data.port << endl << endl;
system("pause");
return 0;
}
I changed the following lines
Code long int filesize;
ifstream file(filename, ifstream::ate | ios::binary);
filesize = file.tellg();
More info about reading files: http://www.cplusplus.com/doc/tutorial/files/
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