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[.NET] How to create a portable builder/compiler for an exe - Printable Version +- Hack Forums (https://hackforums.net) +-- Forum: Tech (https://hackforums.net/forumdisplay.php?fid=444) +--- Forum: Coding (https://hackforums.net/forumdisplay.php?fid=151) +---- Forum: Software Development (https://hackforums.net/forumdisplay.php?fid=118) +---- Thread: [.NET] How to create a portable builder/compiler for an exe (/showthread.php?tid=5548258) |
How to create a portable builder/compiler for an exe - LoneChihuhua - Feb 10, 2017 Hi, let's say i created a software in C#, and in the code, some variables may change like an url or password. What is a proper way to create some kind of portable compiler/builder ( like in some famous RATs ) for my C# software instead of having to change variables and recompile by hand? I read there is CodeDOM but i dont' know if it's the proper way to do that. waiting for answers thx Ok, found the answer i think, i'm gonna try with Mono via command line * - Ninja - Feb 12, 2017 CodeDOM is as far as I know the best way to make a builder. All a builder is, is a program that changes the code to user input and then compiles it. * - ForceJew - Feb 13, 2017 (Feb 12, 2017 05:03 PM)Ninja Wrote: CodeDOM is as far as I know the best way to make a builder. Exactly:) I have an example of CodeDOM builder in my profile. You can take a look at it and see how it works. * - w4zt3d - Feb 13, 2017 just edit the things u need to edit. dnlib/mono.cecil? * - Decim - Feb 14, 2017 Might be reading the question wrong but it sounds like you just need to change the value of some variables at run time and not the code itself? |