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[.NET] Trying to solve this Matchmaking Problem. - Printable Version +- Hack Forums (https://hackforums.net) +-- Forum: Tech (https://hackforums.net/forumdisplay.php?fid=444) +--- Forum: Coding (https://hackforums.net/forumdisplay.php?fid=151) +---- Forum: Software Development (https://hackforums.net/forumdisplay.php?fid=118) +---- Thread: [.NET] Trying to solve this Matchmaking Problem. (/showthread.php?tid=5601304) |
Trying to solve this Matchmaking Problem. - iNCEPTiON_V - Apr 16, 2017 EDIT Sorry wrong Forum! Hello, im currently trying to wrap my head around this interesting Problem. So what im trying to implement here, is a basic matchmaking system for my Quiz mobile App ( Server Side ). Background For this task im using a ASP.NET Core App with Web Sockets for the Connections. 1. First i would Register the User in a Collection. 2. Find an Opponent Player. 3. Add those Players in a Match Collection ? Implementation / Logic 1. Register User Code // Usercollection just stores the Socket and the Username 2. Find Oponent Code public static GameSessionModel FindOponent(GameSessionModel player) {3. Store / Create Session with found Players Now this is where im struggling so far.... How should i store them so i can continue to work with them in the Game. What im thinking of is , store them in a Dictionary like this ? Code // string is the GuidWould this go in the right direction? Or is there a better way ? wich im sure there must be :) * - iNCEPTiON_V - Apr 18, 2017 Can be closed. Solved it, now the matchmaking works fine. * - tuNNelZ - Apr 18, 2017 You need to be L33T Or Uber Or 3PIC to close your threads. suggest contacting an admin to do so. * - iNCEPTiON_V - Apr 18, 2017 (Apr 18, 2017 05:49 AM)tuNNelZ Wrote: You need to be L33T Or Uber Or 3PIC to close your threads. suggest contacting an admin to do so. Thanks didn't now that! |