Hack Forums
Legit Aim code help. - Printable Version

+- Hack Forums (https://hackforums.net)
+-- Forum: General Topics (https://hackforums.net/forumdisplay.php?fid=7)
+--- Forum: Entertainment (https://hackforums.net/forumdisplay.php?fid=446)
+---- Forum: Gaming (https://hackforums.net/forumdisplay.php?fid=65)
+---- Thread: Legit Aim code help. (/showthread.php?tid=5726292)



Legit Aim code help. - Covalent - Sep 27, 2017

I'm fairly new to C++ programming and I made my legit aimbot but I'm having trouble making it so I can actually pull away from the entities while the aimbot is locked on, Any advice?


* - imi-tat0r - Sep 27, 2017

Never experienced that problem internally (moving away will just get the entity out of my desired max fov and therefore the aimbot stops) but this is something you could try

1. save the difference from the crosshair to your target/desired angles at the end of the tick
2. compare it with the previously recorded difference
3. if it got bigger for a certain amount of time stop aimbotting or switch to another target


* - ahemokay - Sep 28, 2017

Just don't write angles when u dont want to i guess.


* - int main() - Sep 28, 2017

(Sep 28, 2017 02:04 AM)ImmigrantHi Wrote:  Just don't write angles when u dont want to i guess.

Pretty much a simple if statement will do