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Autoclick for bf1 - Printable Version +- Hack Forums (https://hackforums.net) +-- Forum: General Topics (https://hackforums.net/forumdisplay.php?fid=7) +--- Forum: Entertainment (https://hackforums.net/forumdisplay.php?fid=446) +---- Forum: Gaming (https://hackforums.net/forumdisplay.php?fid=65) +---- Thread: Autoclick for bf1 (/showthread.php?tid=5791570) |
Autoclick for bf1 - SnowClick - Jan 28, 2018 Hello, I've tried recently to code an antoclicker for bf1. I used the PostMessage() method, which works fine on other games (e.g Minecraft) However it works only in bf1's menu but not in game. I conclued that they should have a protection against this method. I wanted to know if there exists another technique which bypass bf1. Regards, SnowClick RE: Autoclick for bf1 - video_error - Jan 28, 2018 This is the best foolproof method for auto-clicking: https://msdn.microsoft.com/en-us/library/windows/desktop/ms646310(v=vs.85).aspx not https://msdn.microsoft.com/en-us/library/windows/desktop/ms644944(v=vs.85).aspx. SendInput clicks regardless of window tho so you have to get the current focus before clicking. I made an auto-clicker around SendInput. Your best bet is to make your own. Not horribly hard to create a shitty one. RE: Autoclick for bf1 - SnowClick - Jan 28, 2018 It's what i used to use before until I saw that this function was old and deprecated. However, since PostMessage is not working, I will glance over that. Thanks :) I have this code, but it doesn't work on bf1 :'( https // pastebin.com/ dTVScs34 RE: Autoclick for bf1 - video_error - Jan 30, 2018 (Jan 28, 2018 10:29 AM)SnowClick Wrote: It's what i used to use before until I saw that this function was old and deprecated. However, since PostMessage is not working, I will glance over that. Thanks :) Ok this is going to sound strange but some applications don't take x and y values other than 0. I've found this is usually because of raw input. Also you should take a look at all the MOUSEEVENTF options some applications take absolute values. Just keep messing around with all the values until something works. |