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How can i setup Unreal 3.2 as a botnet - Printable Version +- Hack Forums (https://hackforums.net) +-- Forum: Hacks, Exploits, and Various Discussions (https://hackforums.net/forumdisplay.php?fid=45) +--- Forum: Blackhat • Red Team • Offensive Security (https://hackforums.net/forumdisplay.php?fid=447) +---- Forum: Botnets and Botting (https://hackforums.net/forumdisplay.php?fid=92) +---- Thread: How can i setup Unreal 3.2 as a botnet (/showthread.php?tid=5852819) |
How can i setup Unreal 3.2 as a botnet - 305denis - Jun 22, 2018 So i bought a vps and followed some steps on how to install Unreal 3.2 and am triying to figure out how can i scan for bots am new in this type of stuff am basically a noob in these things if anybody could give me the link to a tutorial on how to get bots or somenthing that could help it would help me alot thanks. RE: How can i setup Unreal 3.2 as a botnet - Mastor - Jun 22, 2018 Sorry, I didn't read this entirely.. I can help you scan bots, but you'll need a server that allows scanning. Novogara is the only one I know of that allows PMA, I can't give you my private CGI but I can give you a public one that pulls 20-30 every range. RE: How can i setup Unreal 3.2 as a botnet - SIMPR - Jun 22, 2018 thats easy stuff just make sure that ur vps is able to handle big boats aswell as setting up the configuration file on your unix/linux |