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[C#] Dynamic Image->Bitmap issue - Printable Version +- Hack Forums (https://hackforums.net) +-- Forum: Tech (https://hackforums.net/forumdisplay.php?fid=444) +--- Forum: Coding (https://hackforums.net/forumdisplay.php?fid=151) +---- Forum: Software Development (https://hackforums.net/forumdisplay.php?fid=118) +---- Thread: [C#] Dynamic Image->Bitmap issue (/showthread.php?tid=5993008) |
Dynamic Image->Bitmap issue - DNA - Jul 25, 2019 So here's the deal... I have a method that determines the location of a sample bitmap image, however I am unable to use any image that isn't loaded from Properties.Resources. At most I was able to save and load from a resx file but this did not produce the same results and using ResouceWriter and ResourceReader failed as well (no exceptions, simply returns null). What I need is to be able to either A: Save and Load from Resources in the shortest way possible (preferably using overload parameters) Or B: Change an image to be the exact same bitmap output that resources would produce, whatever that result may be. Essentially I am trying to use images on an array as bitmap images. I have tried the standard "(Bitmap) image/ Image newImage = new Bitmap(image);" methods, but this fails. Any suggestions are highly appreciated. Code //Invalid Example:Resolved: Issue was that the bitmap size was not relative to the image size. |