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Hackumon battlepower system or attack restrictions - Printable Version +- Hack Forums (https://hackforums.net) +-- Forum: Hack Forums Official Information (https://hackforums.net/forumdisplay.php?fid=1) +--- Forum: Site News (https://hackforums.net/forumdisplay.php?fid=2) +---- Forum: Suggestions and Ideas (https://hackforums.net/forumdisplay.php?fid=134) +---- Thread: Hackumon battlepower system or attack restrictions (/showthread.php?tid=6126343) |
Hackumon battlepower system or attack restrictions - Lucero - Dec 8, 2020 Give Hackumon's Battlepower, a number based on HP, level, rarity etc.. And allow people to only attack Hackumons with similair Battlepower, that way new players can stand a chsnce lasting longer then 3 days. I can't last longer then a few days, becoming level 3 or someone with Hackumons that i will never be able to compete with, kills them. These changes or similair restrictions would make the game a lot more fun, at least for new players like myself. Perhaps the award goal that challenges you to kill 50 Hackumon's will have to be lowered aswell if those changes go through. RE: Hackumon battlepower system or attack restrictions - ETH - Dec 9, 2020 Lucero if you're in level 1 then people could attack +5 levels and there is 24 hour immunity for level 1-3 already correct me, only 50 hums needed to be killed for the award RE: Hackumon battlepower system or attack restrictions - Dorrance - Dec 9, 2020 If I am correct you already get a 24hr grace period once spawn a new egg. You also have other things such as invisibility check the item shop. RE: Hackumon battlepower system or attack restrictions - Lucero - Dec 9, 2020 (Dec 9, 2020 09:54 AM)Dorrance Wrote: If I am correct you already get a 24hr grace period once spawn a new egg. True but after those 24 hours i get slaughtered 😅 I kinda forgot about the invisibility option, the gap still seems to be pretty big |