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[Lua] Gmod TTT score board ranks. - Printable Version

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+---- Thread: [Lua] Gmod TTT score board ranks. (/showthread.php?tid=4530487)



Gmod TTT score board ranks. - scavskinner4233 - Nov 9, 2014

Hey I tried using this old tutorial https://hackforums.net/showthread.php?tid=3223233

But I got this error

Code
[ERROR] gamemodes/terrortown/gamemode/vgui/sb_team.lua:97: attempt to index local 'row' (a nil value)
1. AddPlayerRow - gamemodes/terrortown/gamemode/vgui/sb_team.lua:97
2. UpdateScoreboard - gamemodes/terrortown/gamemode/vgui/sb_main.lua:278
3. Init - gamemodes/terrortown/gamemode/vgui/sb_main.lua:134
4. Create - lua/includes/extensions/client/panel/scriptedpanels.lua:153
5. ScoreboardCreate - gamemodes/terrortown/gamemode/cl_scoreboard.lua:27
6. unknown - gamemodes/terrortown/gamemode/cl_scoreboard.lua:34

Code
self.cols[5] = vgui.Create("DLabel", self)
self.cols[5]:SetText("Rank")

if KARMA.IsEnabled() then
      self.cols[4] = vgui.Create("DLabel", self)
      self.cols[4]:SetText(GetTranslation("sb_karma"))
   end

if ply:IsUserGroup("superadmin") then
self.cols[5]:SetText("Root Admin")
self.cols[5]:SetTextColor(Color(0,222,11,190))

else if ply:IsUserGroup("admin") then
self.cols[5]:SetText("Admin")
self.cols[5]:SetTextColor(Color(0,255,0,0))

else if ply:IsUserGroup("senioradmin") then
self.cols[5]:SetText("Senior Admin")
self.cols[5]:SetTextColor(Color(0,137,0,222))

else if ply:IsUserGroup("realsuper") then
self.cols[5]:SetText("Super Admin")
self.cols[5]:SetTextColor(Color(0,0,255,255))

else if ply:IsUserGroup("user") then
self.cols[5]:SetText("Guest")
self.cols[5]:SetTextColor(Color(0,150,150,150))

end

^ That is what I added to the sb_row file. Can anyone tell me what I've done wrong?


* - xESWx DEATH - Nov 10, 2014

you need to post more of the file because it says that the local row varible on line 97 in sb_team.lua is a nil value or non-existent without more code i can't tell you whats wrong because there has nothing to do with the code you posted.


* - scavskinner4233 - Nov 10, 2014

Code
---- Scoreboard player score row, based on sandbox version

include("sb_info.lua")

local GetTranslation = LANG.GetTranslation
local GetPTranslation = LANG.GetParamTranslation

SB_ROW_HEIGHT = 24 --16

local PANEL = {}

function PANEL:Init()
   -- cannot create info card until player state is known
   self.info = nil

   self.open = false

   self.cols = {}
   self:AddColumn( GetTranslation("sb_ping"), function(ply) return ply:Ping() end )
   self:AddColumn( GetTranslation("sb_deaths"), function(ply) return ply:Deaths() end )
   self:AddColumn( GetTranslation("sb_score"), function(ply) return ply:Frags() end )

   if KARMA.IsEnabled() then
      self:AddColumn( GetTranslation("sb_karma"), function(ply) return math.Round(ply:GetBaseKarma()) end )
   end

   -- Let hooks add their custom columns
   hook.Call("TTTScoreboardColumns", nil, self)

   for _, c in ipairs(self.cols) do
      c:SetMouseInputEnabled(false)
   end

   self.tag = vgui.Create("DLabel", self)
   self.tag:SetText("")
   self.tag:SetMouseInputEnabled(false)

   self.sresult = vgui.Create("DImage", self)
   self.sresult:SetSize(16,16)
   self.sresult:SetMouseInputEnabled(false)

   self.avatar = vgui.Create( "AvatarImage", self )
   self.avatar:SetSize(SB_ROW_HEIGHT, SB_ROW_HEIGHT)
   self.avatar:SetMouseInputEnabled(false)

   self.nick = vgui.Create("DLabel", self)
   self.nick:SetMouseInputEnabled(false)

   self.voice = vgui.Create("DImageButton", self)
   self.voice:SetSize(16,16)

   self:SetCursor( "hand" )
end

function PANEL:AddColumn( label, func, width )
   local lbl = vgui.Create( "DLabel", self )
   lbl.GetPlayerText = func
   lbl.IsHeading = false
   lbl.Width = width or 50 -- Retain compatibility with existing code

   table.insert( self.cols, lbl )
   return lbl
end

local namecolor = {
   default = COLOR_WHITE,
   admin = Color(220, 180, 0, 255),
   dev = Color(100, 240, 105, 255)
};

function GM:TTTScoreboardColorForPlayer(ply)
   if not IsValid(ply) then return namecolor.default end

   if ply:SteamID() == "STEAM_0:0:1963640" then
      return namecolor.dev
   elseif ply:IsAdmin() and GetGlobalBool("ttt_highlight_admins", true) then
      return namecolor.admin
   end
   return namecolor.default
end

local function ColorForPlayer(ply)
   if IsValid(ply) then
      local c = hook.Call("TTTScoreboardColorForPlayer", GAMEMODE, ply)

      -- verify that we got a proper color
      if c and type(c) == "table" and c.r and c.b and c.g and c.a then
      return c
      else
      ErrorNoHalt("TTTScoreboardColorForPlayer hook returned something that isn't a color!\n")
      end
   end
   return namecolor.default
end

function PANEL:Paint()
   if not IsValid(self.Player) then return end

--   if ( self.Player:GetFriendStatus() == "friend" ) then
--      color = Color( 236, 181, 113, 255 )
--   end

   local ply = self.Player

   if ply:IsTraitor() then
      surface.SetDrawColor(255, 0, 0, 30)
      surface.DrawRect(0, 0, self:GetWide(), SB_ROW_HEIGHT)
   elseif ply:IsDetective() then
      surface.SetDrawColor(0, 0, 255, 30)
      surface.DrawRect(0, 0, self:GetWide(), SB_ROW_HEIGHT)
   end

   if ply == LocalPlayer() then
      surface.SetDrawColor( 200, 200, 200, math.Clamp(math.sin(RealTime() * 2) * 50, 0, 100))
      surface.DrawRect(0, 0, self:GetWide(), SB_ROW_HEIGHT )
   end

   return true
end

function PANEL:SetPlayer(ply)
   self.Player = ply
   self.avatar:SetPlayer(ply)

   if not self.info then
      local g = ScoreGroup(ply)
      if g == GROUP_TERROR and ply != LocalPlayer() then
      self.info = vgui.Create("TTTScorePlayerInfoTags", self)
      self.info:SetPlayer(ply)

      self:InvalidateLayout()
      elseif g == GROUP_FOUND or g == GROUP_NOTFOUND then
      self.info = vgui.Create("TTTScorePlayerInfoSearch", self)
      self.info:SetPlayer(ply)
      self:InvalidateLayout()
      end
   else
      self.info:SetPlayer(ply)

      self:InvalidateLayout()
   end

   self.voice.DoClick = function()
             if IsValid(ply) and ply != LocalPlayer() then
            ply:SetMuted(not ply:IsMuted())
             end
            end

   self:UpdatePlayerData()
end

self.cols[5] = vgui.Create("DLabel", self)
self.cols[5]:SetText("Rank")

if KARMA.IsEnabled() then
      self.cols[4] = vgui.Create("DLabel", self)
      self.cols[4]:SetText(GetTranslation("sb_karma"))
   end

if ply:IsUserGroup("superadmin") then
self.cols[5]:SetText("Root Admin")
self.cols[5]:SetTextColor(Color(0,222,11,190))

else if ply:IsUserGroup("admin") then
self.cols[5]:SetText("Admin")
self.cols[5]:SetTextColor(Color(0,255,0,0))

else if ply:IsUserGroup("senioradmin") then
self.cols[5]:SetText("Senior Admin")
self.cols[5]:SetTextColor(Color(0,137,0,222))

else if ply:IsUserGroup("realsuper") then
self.cols[5]:SetText("Super Admin")
self.cols[5]:SetTextColor(Color(0,0,255,255))

else if ply:IsUserGroup("user") then
self.cols[5]:SetText("Guest")
self.cols[5]:SetTextColor(Color(0,150,150,150))

end

if self.cols[4] then
      self.cols[4]:SetText(math.Round(ply:GetBaseKarma()))
   end

function PANEL:GetPlayer() return self.Player end

function PANEL:UpdatePlayerData()
   if not IsValid(self.Player) then return end

   local ply = self.Player
   for i=1,#self.cols do
      -- Set text from function, passing the label along so stuff like text
      -- color can be changed
      self.cols[i]:SetText( self.cols[i].GetPlayerText(ply, self.cols[i]) )
   end

   self.nick:SetText(ply:Nick())
   self.nick:SizeToContents()
   self.nick:SetTextColor(ColorForPlayer(ply))

   local ptag = ply.sb_tag
   if ScoreGroup(ply) != GROUP_TERROR then
      ptag = nil
   end

   self.tag:SetText(ptag and GetTranslation(ptag.txt) or "")
   self.tag:SetTextColor(ptag and ptag.color or COLOR_WHITE)

   self.sresult:SetVisible(ply.search_result != nil)

   -- more blue if a detective searched them
   if ply.search_result and (LocalPlayer():IsDetective() or (not ply.search_result.show)) then
      self.sresult:SetImageColor(Color(200, 200, 255))
   end

   -- cols are likely to need re-centering
   self:LayoutColumns()

   if self.info then
      self.info:UpdatePlayerData()
   end

   if self.Player != LocalPlayer() then
      local muted = self.Player:IsMuted()
      self.voice:SetImage(muted and "icon16/sound_mute.png" or "icon16/sound.png")
   else
      self.voice:Hide()
   end
end

function PANEL:ApplySchemeSettings()
   for k,v in pairs(self.cols) do
      v:SetFont("treb_small")
      v:SetTextColor(COLOR_WHITE)
   end

   self.nick:SetFont("treb_small")
   self.nick:SetTextColor(ColorForPlayer(self.Player))

   local ptag = self.Player and self.Player.sb_tag
   self.tag:SetTextColor(ptag and ptag.color or COLOR_WHITE)
   self.tag:SetFont("treb_small")

   self.sresult:SetImage("icon16/magnifier.png")
   self.sresult:SetImageColor(Color(170, 170, 170, 150))
end

function PANEL:LayoutColumns()
   local cx = self:GetWide()
   for k,v in ipairs(self.cols) do
      v:SizeToContents()
      cx = cx - v.Width
      v:SetPos(cx - v:GetWide()/2, (SB_ROW_HEIGHT - v:GetTall()) / 2)
   end

   self.tag:SizeToContents()
   cx = cx - 90
   self.tag:SetPos(cx - self.tag:GetWide()/2, (SB_ROW_HEIGHT - self.tag:GetTall()) / 2)

   self.sresult:SetPos(cx - 8, (SB_ROW_HEIGHT - 16) / 2)
end

function PANEL:PerformLayout()
   self.avatar:SetPos(0,0)
   self.avatar:SetSize(SB_ROW_HEIGHT,SB_ROW_HEIGHT)

   local fw = sboard_panel.ply_frame:GetWide()
   self:SetWide( sboard_panel.ply_frame.scroll.Enabled and fw-16 or fw )

   if not self.open then
      self:SetSize(self:GetWide(), SB_ROW_HEIGHT)

      if self.info then self.info:SetVisible(false) end
   elseif self.info then
      self:SetSize(self:GetWide(), 100 + SB_ROW_HEIGHT)

      self.info:SetVisible(true)
      self.info:SetPos(5, SB_ROW_HEIGHT + 5)
      self.info:SetSize(self:GetWide(), 100)
      self.info:PerformLayout()

      self:SetSize(self:GetWide(), SB_ROW_HEIGHT + self.info:GetTall())
   end

   self.nick:SizeToContents()

   self.nick:SetPos(SB_ROW_HEIGHT + 10, (SB_ROW_HEIGHT - self.nick:GetTall()) / 2)

   self:LayoutColumns()

   self.voice:SetVisible(not self.open)
   self.voice:SetSize(16, 16)
   self.voice:DockMargin(4, 4, 4, 4)
   self.voice:Dock(RIGHT)
end

function PANEL:DoClick(x, y)
   self:SetOpen(not self.open)
end

function PANEL:SetOpen(o)
   if self.open then
      surface.PlaySound("ui/buttonclickrelease.wav")
   else
      surface.PlaySound("ui/buttonclick.wav")
   end

   self.open = o

   self:PerformLayout()
   self:GetParent():PerformLayout()
   sboard_panel:PerformLayout()
end

function PANEL:DoRightClick()
   local menu = DermaMenu()
   menu.Player = self:GetPlayer()

   local close = hook.Call( "TTTScoreboardMenu", nil, menu )
   if close then menu:Remove() return end

   menu:Open()
end

vgui.Register( "TTTScorePlayerRow", PANEL, "Button" )

^ thats my entire sb_row file.


* - xESWx DEATH - Nov 10, 2014

The issue doesn't look to be that file it seems to be in sb_team.lua


* - Azzurez - Jan 15, 2015

It's the shading column causing the trouble. 'Width is a nil value'.

Removing line 81 and 82 fixes the script errors although your Scoreboard looks little bit untidy after that.