Nov 9, 2014 08:16 PM
(This post was last modified: Nov 9, 2014 08:16 PM by scavskinner4233.)
Hey I tried using this old tutorial https://hackforums.net/showthread.php?tid=3223233
But I got this error
Code [ERROR] gamemodes/terrortown/gamemode/vgui/sb_team.lua:97: attempt to index local 'row' (a nil value)
1. AddPlayerRow - gamemodes/terrortown/gamemode/vgui/sb_team.lua:97
2. UpdateScoreboard - gamemodes/terrortown/gamemode/vgui/sb_main.lua:278
3. Init - gamemodes/terrortown/gamemode/vgui/sb_main.lua:134
4. Create - lua/includes/extensions/client/panel/scriptedpanels.lua:153
5. ScoreboardCreate - gamemodes/terrortown/gamemode/cl_scoreboard.lua:27
6. unknown - gamemodes/terrortown/gamemode/cl_scoreboard.lua:34
Code self.cols[5] = vgui.Create("DLabel", self)
self.cols[5]:SetText("Rank")
if KARMA.IsEnabled() then
self.cols[4] = vgui.Create("DLabel", self)
self.cols[4]:SetText(GetTranslation("sb_karma"))
end
if ply:IsUserGroup("superadmin") then
self.cols[5]:SetText("Root Admin")
self.cols[5]:SetTextColor(Color(0,222,11,190))
else if ply:IsUserGroup("admin") then
self.cols[5]:SetText("Admin")
self.cols[5]:SetTextColor(Color(0,255,0,0))
else if ply:IsUserGroup("senioradmin") then
self.cols[5]:SetText("Senior Admin")
self.cols[5]:SetTextColor(Color(0,137,0,222))
else if ply:IsUserGroup("realsuper") then
self.cols[5]:SetText("Super Admin")
self.cols[5]:SetTextColor(Color(0,0,255,255))
else if ply:IsUserGroup("user") then
self.cols[5]:SetText("Guest")
self.cols[5]:SetTextColor(Color(0,150,150,150))
end
^ That is what I added to the sb_row file. Can anyone tell me what I've done wrong?
you need to post more of the file because it says that the local row varible on line 97 in sb_team.lua is a nil value or non-existent without more code i can't tell you whats wrong because there has nothing to do with the code you posted.
Code ---- Scoreboard player score row, based on sandbox version
include("sb_info.lua")
local GetTranslation = LANG.GetTranslation
local GetPTranslation = LANG.GetParamTranslation
SB_ROW_HEIGHT = 24 --16
local PANEL = {}
function PANEL:Init()
-- cannot create info card until player state is known
self.info = nil
self.open = false
self.cols = {}
self:AddColumn( GetTranslation("sb_ping"), function(ply) return ply:Ping() end )
self:AddColumn( GetTranslation("sb_deaths"), function(ply) return ply:Deaths() end )
self:AddColumn( GetTranslation("sb_score"), function(ply) return ply:Frags() end )
if KARMA.IsEnabled() then
self:AddColumn( GetTranslation("sb_karma"), function(ply) return math.Round(ply:GetBaseKarma()) end )
end
-- Let hooks add their custom columns
hook.Call("TTTScoreboardColumns", nil, self)
for _, c in ipairs(self.cols) do
c:SetMouseInputEnabled(false)
end
self.tag = vgui.Create("DLabel", self)
self.tag:SetText("")
self.tag:SetMouseInputEnabled(false)
self.sresult = vgui.Create("DImage", self)
self.sresult:SetSize(16,16)
self.sresult:SetMouseInputEnabled(false)
self.avatar = vgui.Create( "AvatarImage", self )
self.avatar:SetSize(SB_ROW_HEIGHT, SB_ROW_HEIGHT)
self.avatar:SetMouseInputEnabled(false)
self.nick = vgui.Create("DLabel", self)
self.nick:SetMouseInputEnabled(false)
self.voice = vgui.Create("DImageButton", self)
self.voice:SetSize(16,16)
self:SetCursor( "hand" )
end
function PANEL:AddColumn( label, func, width )
local lbl = vgui.Create( "DLabel", self )
lbl.GetPlayerText = func
lbl.IsHeading = false
lbl.Width = width or 50 -- Retain compatibility with existing code
table.insert( self.cols, lbl )
return lbl
end
local namecolor = {
default = COLOR_WHITE,
admin = Color(220, 180, 0, 255),
dev = Color(100, 240, 105, 255)
};
function GM:TTTScoreboardColorForPlayer(ply)
if not IsValid(ply) then return namecolor.default end
if ply:SteamID() == "STEAM_0:0:1963640" then
return namecolor.dev
elseif ply:IsAdmin() and GetGlobalBool("ttt_highlight_admins", true) then
return namecolor.admin
end
return namecolor.default
end
local function ColorForPlayer(ply)
if IsValid(ply) then
local c = hook.Call("TTTScoreboardColorForPlayer", GAMEMODE, ply)
-- verify that we got a proper color
if c and type(c) == "table" and c.r and c.b and c.g and c.a then
return c
else
ErrorNoHalt("TTTScoreboardColorForPlayer hook returned something that isn't a color!\n")
end
end
return namecolor.default
end
function PANEL:Paint()
if not IsValid(self.Player) then return end
-- if ( self.Player:GetFriendStatus() == "friend" ) then
-- color = Color( 236, 181, 113, 255 )
-- end
local ply = self.Player
if ply:IsTraitor() then
surface.SetDrawColor(255, 0, 0, 30)
surface.DrawRect(0, 0, self:GetWide(), SB_ROW_HEIGHT)
elseif ply:IsDetective() then
surface.SetDrawColor(0, 0, 255, 30)
surface.DrawRect(0, 0, self:GetWide(), SB_ROW_HEIGHT)
end
if ply == LocalPlayer() then
surface.SetDrawColor( 200, 200, 200, math.Clamp(math.sin(RealTime() * 2) * 50, 0, 100))
surface.DrawRect(0, 0, self:GetWide(), SB_ROW_HEIGHT )
end
return true
end
function PANEL:SetPlayer(ply)
self.Player = ply
self.avatar:SetPlayer(ply)
if not self.info then
local g = ScoreGroup(ply)
if g == GROUP_TERROR and ply != LocalPlayer() then
self.info = vgui.Create("TTTScorePlayerInfoTags", self)
self.info:SetPlayer(ply)
self:InvalidateLayout()
elseif g == GROUP_FOUND or g == GROUP_NOTFOUND then
self.info = vgui.Create("TTTScorePlayerInfoSearch", self)
self.info:SetPlayer(ply)
self:InvalidateLayout()
end
else
self.info:SetPlayer(ply)
self:InvalidateLayout()
end
self.voice.DoClick = function()
if IsValid(ply) and ply != LocalPlayer() then
ply:SetMuted(not ply:IsMuted())
end
end
self:UpdatePlayerData()
end
self.cols[5] = vgui.Create("DLabel", self)
self.cols[5]:SetText("Rank")
if KARMA.IsEnabled() then
self.cols[4] = vgui.Create("DLabel", self)
self.cols[4]:SetText(GetTranslation("sb_karma"))
end
if ply:IsUserGroup("superadmin") then
self.cols[5]:SetText("Root Admin")
self.cols[5]:SetTextColor(Color(0,222,11,190))
else if ply:IsUserGroup("admin") then
self.cols[5]:SetText("Admin")
self.cols[5]:SetTextColor(Color(0,255,0,0))
else if ply:IsUserGroup("senioradmin") then
self.cols[5]:SetText("Senior Admin")
self.cols[5]:SetTextColor(Color(0,137,0,222))
else if ply:IsUserGroup("realsuper") then
self.cols[5]:SetText("Super Admin")
self.cols[5]:SetTextColor(Color(0,0,255,255))
else if ply:IsUserGroup("user") then
self.cols[5]:SetText("Guest")
self.cols[5]:SetTextColor(Color(0,150,150,150))
end
if self.cols[4] then
self.cols[4]:SetText(math.Round(ply:GetBaseKarma()))
end
function PANEL:GetPlayer() return self.Player end
function PANEL:UpdatePlayerData()
if not IsValid(self.Player) then return end
local ply = self.Player
for i=1,#self.cols do
-- Set text from function, passing the label along so stuff like text
-- color can be changed
self.cols[i]:SetText( self.cols[i].GetPlayerText(ply, self.cols[i]) )
end
self.nick:SetText(ply:Nick())
self.nick:SizeToContents()
self.nick:SetTextColor(ColorForPlayer(ply))
local ptag = ply.sb_tag
if ScoreGroup(ply) != GROUP_TERROR then
ptag = nil
end
self.tag:SetText(ptag and GetTranslation(ptag.txt) or "")
self.tag:SetTextColor(ptag and ptag.color or COLOR_WHITE)
self.sresult:SetVisible(ply.search_result != nil)
-- more blue if a detective searched them
if ply.search_result and (LocalPlayer():IsDetective() or (not ply.search_result.show)) then
self.sresult:SetImageColor(Color(200, 200, 255))
end
-- cols are likely to need re-centering
self:LayoutColumns()
if self.info then
self.info:UpdatePlayerData()
end
if self.Player != LocalPlayer() then
local muted = self.Player:IsMuted()
self.voice:SetImage(muted and "icon16/sound_mute.png" or "icon16/sound.png")
else
self.voice:Hide()
end
end
function PANEL:ApplySchemeSettings()
for k,v in pairs(self.cols) do
v:SetFont("treb_small")
v:SetTextColor(COLOR_WHITE)
end
self.nick:SetFont("treb_small")
self.nick:SetTextColor(ColorForPlayer(self.Player))
local ptag = self.Player and self.Player.sb_tag
self.tag:SetTextColor(ptag and ptag.color or COLOR_WHITE)
self.tag:SetFont("treb_small")
self.sresult:SetImage("icon16/magnifier.png")
self.sresult:SetImageColor(Color(170, 170, 170, 150))
end
function PANEL:LayoutColumns()
local cx = self:GetWide()
for k,v in ipairs(self.cols) do
v:SizeToContents()
cx = cx - v.Width
v:SetPos(cx - v:GetWide()/2, (SB_ROW_HEIGHT - v:GetTall()) / 2)
end
self.tag:SizeToContents()
cx = cx - 90
self.tag:SetPos(cx - self.tag:GetWide()/2, (SB_ROW_HEIGHT - self.tag:GetTall()) / 2)
self.sresult:SetPos(cx - 8, (SB_ROW_HEIGHT - 16) / 2)
end
function PANEL:PerformLayout()
self.avatar:SetPos(0,0)
self.avatar:SetSize(SB_ROW_HEIGHT,SB_ROW_HEIGHT)
local fw = sboard_panel.ply_frame:GetWide()
self:SetWide( sboard_panel.ply_frame.scroll.Enabled and fw-16 or fw )
if not self.open then
self:SetSize(self:GetWide(), SB_ROW_HEIGHT)
if self.info then self.info:SetVisible(false) end
elseif self.info then
self:SetSize(self:GetWide(), 100 + SB_ROW_HEIGHT)
self.info:SetVisible(true)
self.info:SetPos(5, SB_ROW_HEIGHT + 5)
self.info:SetSize(self:GetWide(), 100)
self.info:PerformLayout()
self:SetSize(self:GetWide(), SB_ROW_HEIGHT + self.info:GetTall())
end
self.nick:SizeToContents()
self.nick:SetPos(SB_ROW_HEIGHT + 10, (SB_ROW_HEIGHT - self.nick:GetTall()) / 2)
self:LayoutColumns()
self.voice:SetVisible(not self.open)
self.voice:SetSize(16, 16)
self.voice:DockMargin(4, 4, 4, 4)
self.voice:Dock(RIGHT)
end
function PANEL:DoClick(x, y)
self:SetOpen(not self.open)
end
function PANEL:SetOpen(o)
if self.open then
surface.PlaySound("ui/buttonclickrelease.wav")
else
surface.PlaySound("ui/buttonclick.wav")
end
self.open = o
self:PerformLayout()
self:GetParent():PerformLayout()
sboard_panel:PerformLayout()
end
function PANEL:DoRightClick()
local menu = DermaMenu()
menu.Player = self:GetPlayer()
local close = hook.Call( "TTTScoreboardMenu", nil, menu )
if close then menu:Remove() return end
menu:Open()
end
vgui.Register( "TTTScorePlayerRow", PANEL, "Button" )
^ thats my entire sb_row file.
The issue doesn't look to be that file it seems to be in sb_team.lua
It's the shading column causing the trouble. 'Width is a nil value'.
Removing line 81 and 82 fixes the script errors although your Scoreboard looks little bit untidy after that.
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