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[C#] Unity C# using UI text as function parameter? - Printable Version +- Hack Forums (https://hackforums.net) +-- Forum: Tech (https://hackforums.net/forumdisplay.php?fid=444) +--- Forum: Coding (https://hackforums.net/forumdisplay.php?fid=151) +---- Forum: Software Development (https://hackforums.net/forumdisplay.php?fid=118) +---- Thread: [C#] Unity C# using UI text as function parameter? (/showthread.php?tid=5789758) |
Unity C# using UI text as function parameter? - SilentkillarHF - Jan 24, 2018 Hey man, I'm working on my game in unity, and I'm trying to make a function, but I need to use the UI Text element as a parameter in the function. This is kinda what I'm trying to do: Code void TextDisappear(Text) {Is this even possible? Any alternatives? - Silent Nvm, I just found out. I was just dumb for a sec. How do I delete this thread? RE: Unity C# using UI text as function parameter? - Dotexe - Jan 24, 2018 You can't delete this thread,nor close it. |