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Unity C# using UI text as function parameter?

Hey man, I'm working on my game in unity, and I'm trying to make a function, but I need to use the UI Text element as a parameter in the function.

This is kinda what I'm trying to do:
Code
void TextDisappear(Text) {
      
}

Is this even possible? Any alternatives?

- Silent


Nvm, I just found out. I was just dumb for a sec. How do I delete this thread?
You can't delete this thread,nor close it.
Жизнь это не те дни, что прошли, а те, что запомнились


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