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Ads won't enable on my Android app - Used Unity to make the app and Admob for ads

the screenshot provided doesn't really tell anything, but anyways, isTestDevice should be TRUE if you want to see how the ads fit in, but it won't earn you anything. When deploying the app you should set it to FALSE.

The reason why this exists is because if you set it to false and compiled it over and over again testing the app and various parts of it, admob might suspect you of being a view bot for the ads and ban you.
(Aug 22, 2014 11:17 PM)KING KING Wrote:  Hmm, okay thank you for that but the problem is i don't know how to set it to false..

do you even call createBanner then lol?
I haven't used admob for unity yet, only adcolony, so can't really help you step by step.
(Aug 23, 2014 12:20 AM)KING KING Wrote:  There is already a banner... but it only displays test ads. All that we want is for the test ads to change to real ads. The positioning of the banner is all right.

Here is another screenshot, it says createBanner: Spoiler (Click to View)

This is what I meant. Here is where you said "true" to isTestDevice.

http://pokit.org/get/?bd45c4dd1a61744a36...f63fe8.jpg

change the last param to false and it should work.


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