Charny Plugin System
Version: 1.0
With Charny Plugin System (CPS), you can easily implement a plugin system to your .NET applications.
The download is a .ZIP file and this file contains :
- CharnyPluginSystem.dll -> The dll
- CPSExampleCSharp -> C# project example
- CPSExampleVBNet -> Visual Basic .NET project example
- README.txt -> The read me file
Normally, you should be able to find out how the DLL works by looking at the examples. But if you need more help, you can post here or send me a private message, I'll help you.
Download :
http://www.softpedia.com/get/Programming...stem.shtml
I need suggestions for the next versions! Post your suggestions on the thread!
If you download the DLL, please post a comment!
Nice work Charmy, looked at the codes and looks pretty good :)
Thanks for the positive comments, anybody has some suggestions :o?
18 downloads and only 3 comments :/..
(Oct 27, 2010 01:35 PM)Local Celeb Wrote: Wow thanks Charny :)
I have been looking on how to do this for a while.
You're welcome 😝 ...
Add a form to the plugin DLL (Your plugin) and in the Activate method of your plugin, just add (FORM_NAME).Show();
(Oct 27, 2010 02:11 PM)Asydix Wrote: Ohh ok. I wasn't thinking when I asked that :P
Is there anyway to use this code without referencing to the DLL from every DLL we make?
What do you mean ... 😧?
(Oct 27, 2010 02:38 PM)KingCobraXD Wrote: Really nice..
HoT!
sh0rti3
Thanks, I hope it helped you 🙂!
I love you so much right now Charny.
(Oct 27, 2010 06:43 PM)Charny Wrote: Haha, thank you I guess 🤨.
Haha, thank you I guess 🤨.
(Oct 28, 2010 02:41 PM)H3x0S Wrote: Very good system. Thank you.
Thank, and you're welcome ;). Do you have any suggestions ?
BUMP!! For my plugin system :p.
@All : Thanks for the comments :)!
I still need suggestions for the next versions!
Wow what a great release, I might take a look at this later, thanks a lot for sharing it with us.
(Oct 30, 2010 02:02 AM)P Y R O Wrote: Up to now it only allows dll's the fit the iplugin structure am i right? So you can only use dlls which have the author etc.. as their properties. Make it so that any dll can be used and all it's properties will be listed. Or you could make some sort of "reflector" that will load the dll or any asembly and list out its methods and then you could pick a method and use it :)
Thanks for the suggestion, I'll try to do something like that.
BUUMP for my plugin system :)
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