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Unreal SMS - SPOOFING | CALLING | WORLD WIDE | USA

(Mar 14, 2015 07:13 AM)Xete Wrote:  Tried a few of these before and none of those worked!
Could you give me a small test?

I'd be happy to.
PM me a number 🤝
(Mar 14, 2015 07:13 AM)Xete Wrote:  Tried a few of these before and none of those worked!
Could you give me a small test?

I sent you a private message and I will provide you a demo. Cheers

(Mar 14, 2015 07:20 AM)Frivolity Wrote:  I'd be happy to.
PM me a number 🤝

Since Unreal is online now, he'll take of it. cheers
Unreal SMS will become web based by next week!
Got an amazing web developer working on this (trh4ck).

And please do send me suggestions for improvement, good ideas will definitely be implemented.
Once the web version is out I'll be hosting a major contest.
does it work in/with UNITED KINGDOM? What payment method do you accept?
Thanks.
(Mar 15, 2015 03:57 PM)#NoTrayIcon Wrote:  does it work in/with UNITED KINGDOM? What payment method do you accept?
Thanks.

We currently accept E-currency and PayPal. If your payment method isn't listed PM either me or Unreal to Purchase private
You didn't answer on the UK part. Does it work in UK or Europe?
(Mar 15, 2015 01:29 PM)Frivolity Wrote:  Unreal SMS will become web based by next week!
Got an amazing web developer working on this (trh4ck).

And please do send me suggestions for improvement, good ideas will definitely be implemented.
Once the web version is out I'll be hosting a major contest.

Thanks!

Actually, I came here to vouch xD It works wonderfully!
I scared my brother with that caller thing LOL
(Mar 15, 2015 04:47 PM)#NoTrayIcon Wrote:  You didn't answer on the UK part. Does it work in UK or Europe?

It definitely does mate 🤝
PM me and I'll send you a test message.
Just bought and tested this which works perfectly for the sms sending, but each time i try to make call does not work and when i send sms spoof to myself it does not show the spoofed number it changes to random, so far have tested 6 countries and all shows random numbers not my spoofed number so maybe you should work on this, But the sms once i send it delivers almost instantly so Good JOB. Please work on the spoofer to show the direct number spoofed not random number, Thanks.
(Mar 16, 2015 03:08 AM)WaveRyder Wrote:  Just bought and tested this which works perfectly for the sms sending, but each time i try to make call does not work and when i send sms spoof to myself it does not show the spoofed number it changes to random, so far have tested 6 countries and all shows random numbers not my spoofed number so maybe you should work on this, But the sms once i send it delivers almost instantly so Good JOB. Please work on the spoofer to show the direct number spoofed not random number, Thanks.

It doesn't show random numbers unless you send messages to either USA or a country with very strict SMS restrictions.
Which countries were you testing?
Do you have a skype/jabber/yahoo or whatever where we can talk for a bit?
(Mar 16, 2015 07:21 AM)#NoTrayIcon Wrote:  Do you have a skype/jabber/yahoo or whatever where we can talk for a bit?

Yeah, PM me your Skype mate 🤝
If you add support to sending the same message to multiple numbers at the same time and that you are able to import a contact list whom you'd like to send the message to, I would gladly purchase this. Only if my country is supported that is :)

Pm me if you implement multiple target SMS spoofing and a function to import these targets using for example a .txt file.
(Mar 16, 2015 12:55 PM)Ðexter Wrote:  If you add support to sending the same message to multiple numbers at the same time and that you are able to import a contact list whom you'd like to send the message to, I would gladly purchase this. Only if my country is supported that is :)

Pm me if you implement multiple target SMS spoofing and a function to import these targets using for example a .txt file.

Aight, was actually planning on implementing these features but since we're going web based it'll probably take a little more time than usual.
(Mar 16, 2015 12:57 PM)Frivolity Wrote:  Aight, was actually planning on implementing these features but since we're going web based it'll probably take a little more time than usual.

How long is "a little more time" exactly? I am interested in your product :)


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