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The Empire | Java Game | Tutorial #1 - The Basics of Game Development in Java

(Sep 21, 2013 02:48 PM)Bonfire Wrote:  Where did I say he copied it? I simply said he converted it to text, then thanked him for the nice tutorial. Now stop derailing this thread.

🤣

"Derailing"

Who was the one who bitched about how he converted a "video into text". You're pathetic, please.

OP: I suggest making a few more and combining them into one thread.
Thank you sparta. for your concerns. I felt the same way on seeing the reply by swirl but I guess it's alright. After all, I know I was right in making this tutorial so I just felt like not replying to such comments. And yes, like I said, I'll be continuing this series and by the end, making proper working games(basic), like Tetris, snake etc. Thanks :)
(Sep 21, 2013 10:03 AM)Swirl Wrote:  That's actually plagiarizing, he didn't cite his sources in the slightest. I think somebody should tell xadamxdk about this.

Let me give you a little info on how programming works, because you seem to be confused about the definition of plagarism.

Generally, tens of thousands of people have the same ways of doing things, so just because Canon made a window the same as some other guy, doesn't mean he plagarised, it means he programmed a window in a way that happened to be very common. Get it?

Nice tutorial Canon <3
Hope you continue this, I'm really interested in these threads. Thanks!
Thank you annointed for your comment. I'll definitely start working on hte part 2 and 3 of this one ASAP and post it. Glad you're enjoying this :)
If you were going to focus on the rendering side of game development in Java, you could have at least explained canvases with double-buffering or OpenGL...
Thanks a lot for this tutorial.

I will wait for you next tutorial ;)


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