(Sep 26, 2011 06:06 PM)HOLY COW MAN Wrote: Uhm, Why is everyone pissed about this being "leaked/released"? I guarantee you NO skids will be able to C+P this, considering they don't even know what it does, let alone how to implement it.
there is some that understand what it does :P
it took me some hour's to fully understand what it does.
and i think its good enough.
(Sep 26, 2011 06:23 PM)Gh0st-Zer0 Wrote: 🤦♂
Haha , Funny Greek Expression, You just can't implement Greek expression Into English one!
🤣🤣🤣🤣🤣
Uhm what? Let alone may be a Greek expression, however, it's still an English expression, so I don't see how I can't use it.
@OP
Implementing it is different than understanding how it works though.
(Sep 26, 2011 06:49 PM)HOLY COW MAN Wrote: Uhm what? Let alone may be a Greek expression, however, it's still an English expression, so I don't see how I can't use it.
@OP
Implementing it is different than understanding how it works though.
Yes, what i was thinking??? Sorry my mistake Pal! :D
@OP
I'm not 100% sure, but doesn't PEB Patching patch the File's "Current Directory" when injected into an executable? Or is this a RunPE type deal?
(Sep 27, 2011 12:32 AM)HOLY COW MAN Wrote: @OP
I'm not 100% sure, but doesn't PEB Patching patch the File's "Current Directory" when injected into an executable? Or is this a RunPE type deal?
What you said is one of the uses of PEB Patching, you can do a lot of things also!
Very useful snippet. Thanks a lot for sharing this.
Thank you very much for this AWESOME share!
I've tried already to translate it form c++ myself but I failed.
So thank you very much for it 👍
Sep 27, 2011 10:39 AM
(This post was last modified: Sep 27, 2011 10:40 AM by DragonHunter.)
When I'm looking at the C++ source I'm just lolling did not look at the C# version yet tho but you can access for C# and C++ the memory using pointers
No need to call any api to access PEB btw
The structs/APIs are already defined so no need to put them there again in C++
And never use this, PROCESS_ALL_ACCESS
Oh well none the less good work ^_^ (if u coded it)
(Sep 27, 2011 10:39 AM)DragonHunter Wrote: When I'm looking at the C++ source I'm just lolling did not look at the C# version yet tho but you can access for C# and C++ the memory using pointers
No need to call any api to access PEB btw
The structs/APIs are already defined so no need to put them there again in C++
And never use this, PROCESS_ALL_ACCESS
Oh well none the less good work ^_^ (if u coded it)
i didnt code it :P
just translated it
(Sep 27, 2011 10:39 AM)DragonHunter Wrote: When I'm looking at the C++ source I'm just lolling did not look at the C# version yet tho but you can access for C# and C++ the memory using pointers
No need to call any api to access PEB btw
The structs/APIs are already defined so no need to put them there again in C++
And never use this, PROCESS_ALL_ACCESS
Oh well none the less good work ^_^ (if u coded it)
It's coded by RTFLOL and it's been around for a while, from what I understand most of the s00par crypters out there that allow you to use server startup use this one...
People shouldn't rage over it being reposted or "releasing" now though,
Quote:// Coded by RTFLOL
// Released on https://hackforums.net/
// Date: 2/1/2010
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