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[showcase] OQ.MineBot - pathfinding/macros

Hey guys, I'm re-uploading the videos on here, because the last thread got deleted, as it was a "sales thread" (even though it wasn't, really, it just had pretty design).

Pathfinding:




Macros:
https://www.youtube.com/watch?v=NLf_b3aDYGA

A more in-depth macro tutorial will be coming out soon.



If you have any suggestions for the bot post a response, i'll try to implement some of the ideas from you guys.
[Image: bjAHpdw.png]
That's actually pretty cool. I do not play a lot of Minecraft anymore, but this is sick. The best part by far is the video length :-)
(Nov 3, 2016 02:32 PM)Frankey Wrote:  That's actually pretty cool. I do not play a lot of Minecraft anymore, but this is sick. The best part by far is the video length :-)

Thanks :)
Also the 420 meme happened accidentally, didn't notice it until I got it on youtube.
[Image: bjAHpdw.png]
(Nov 3, 2016 02:39 PM)OnlyQubes Wrote:  Thanks :)
Also the 420 meme happened accidentally, didn't notice it until I got it on youtube.

Thats what they all say ;)
Pretty cool you're back and making stuff for a shit community ;)
(Nov 3, 2016 03:30 PM)fleckzter Wrote:  Pretty cool you're back and making stuff for a shit community ;)

Yeah I'm back. the community is pretty bad, but hopefully it will get better.
[Image: bjAHpdw.png]
That's really cool. Welcome back! What else are you planning for this bot?
(Nov 4, 2016 09:26 AM)BIasted Wrote:  That's really cool. Welcome back! What else are you planning for this bot?

Currently the next step is finishing all of the components for the macro system, here is a list what will be added:
Entities:
- look at closest (mob)
- attack closest (mob)
- use closest (mob)
- look at closest (player)
- attack closest (player)
- use closest (player)
Player:
- shift/unshift
- look (direction)
- path (forward)
- equip (best)
Inventory:
- crafting
- add to chest
- right click item
- select opened container slot
- eat selected
- has item id?
World:
- Mine at (position)
- Mine at (Direction)
- right click chest
- Is at (+tolerance)
Misc:
- Complete message (tab)


Also will be creating plugins for xp farming (kills mobs in farm) and farming (like carrots and stuff).
[Image: bjAHpdw.png]
(Nov 4, 2016 01:50 PM)OnlyQubes Wrote:  snip

Cool, that's a lot more than I expected. I'm pretty hyped to watch this progress, it looks so good already 🙂
Vouch for Qubes, bought this and the deal was extremely smooth. Don't hesitate to deal with.
That's actually pretty cool. I do not play a lot of Minecraft anymore, but this is sick. The best part by far is the video length :-)
(Nov 9, 2016 09:42 AM)XtremeBoy Wrote:  That's actually pretty cool. I do not play a lot of Minecraft anymore, but this is sick. The best part by far is the video length :-)

Why did you just copy Frankeys message?
[Image: bjAHpdw.png]
Hello, it's Smith from skype
youtube.com/watch?v=GtPShuue2i4
(Nov 4, 2016 01:50 PM)OnlyQubes Wrote:  Currently the next step is finishing all of the components for the macro system, here is a list what will be added:
Entities:
- look at closest (mob)
- attack closest (mob)
- use closest (mob)
- look at closest (player)
- attack closest (player)
- use closest (player)
Player:
- shift/unshift
- look (direction)
- path (forward)
- equip (best)
Inventory:
- crafting
- add to chest
- right click item
- select opened container slot
- eat selected
- has item id?
World:
- Mine at (position)
- Mine at (Direction)
- right click chest
- Is at (+tolerance)
Misc:
- Complete message (tab)


Also will be creating plugins for xp farming (kills mobs in farm) and farming (like carrots and stuff).

I really like this, it's sort of riptide+hydro, polished up, and 10 times better. You should team up with JavaProphet, I remember he was also working on a bot system, he already had path finding with pvp support set up very well.


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