No screenshots. No virus scan. No source code. Brief description. No download.
EDIT: I was a hypocrite and barely read your thread, sorry! Checking out the source now.
After looking, here is something you could have done to shorten the code and have it a little more readable.
Offsets stored in class
Code
private static class Offsets
{
public static int ARC = 0x150;
public static int ARA = 0x128;
public static int admin = 0x220;
public static int norecoil = 0x463786;
public static int carbineAmmoOFF = 0x118;
public static int carbineClipOFF = 0x140;
public static int sniperAmmoOFF = 0x124;
public static int sniperClipOFF = 0x14C;
public static int shotgunAmmoOFF = 0x11C;
public static int shotgunClipOFF = 0x144;
public static int machinegunAmmoOFF = 0x120;
public static int machinegunClipOFF = 0x148;
public static int grenadeAmmoOFF = 0x158;
public static int pistolAmmoOFF = 0x144;
public static int pistolClipOFF = 0x13C;
public static int unliHealthOFF = 0xf8;
public static int unliArmorOFF = 0xFC;
}
Then setting writing to memory would look like this
Code
vam.WriteInt32((IntPtr)(player + Offsets.ARA), 1337);
vam.WriteInt32((IntPtr)player + Offsets.ARC, 1337);