Jul 2, 2016 03:48 PM
(This post was last modified: Dec 28, 2016 09:45 PM by SIM-2501407.)
Developer left the project.
OP REMOVED and PERM CLOSED THREAD.
OP REMOVED and PERM CLOSED THREAD.
Code
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Runescape Private Server
A Failed Project. |
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Jul 2, 2016 03:48 PM
(This post was last modified: Dec 28, 2016 09:45 PM by SIM-2501407.)
Developer left the project.
OP REMOVED and PERM CLOSED THREAD. Code
Jul 2, 2016 04:44 PM
(This post was last modified: Jul 5, 2016 09:21 PM by SIM-2501407.)
(Jul 2, 2016 03:59 PM)Gold Wrote: Wish this was a sole 317 project, never the less good luck !Thank you! Hope to improve graphics even more as we go. Even though it's loading higher data, you should give it a try once we release the server. Many servers load higher data, but it's still a 317. Code
Jul 2, 2016 06:54 PM
(This post was last modified: Jul 2, 2016 06:58 PM by SIM-2501407.)
(Jul 2, 2016 06:02 PM)Mr. Corleone Wrote: I'll give it a go once it's done. Also, how much time do you spend on this?According to the person doing the developing they've had Unity open for 7 days and 18 hours. I'll be keeping this up to date as he makes progress and we come closer to a release. (Jul 2, 2016 06:18 PM)EternityX Wrote: holy shit this is amazing Really appreciate the nice feedback. Makes me happy to see people like it. Developer added some commands
Code (Jul 2, 2016 07:55 PM)A NEW ERA... Wrote: THAT SHIT IS SO FUCKING BEAUTIFUL RELEASE THIS SERVER NOWThank you for the feedback, actually made me laugh a bit. Client is close to being functional, then we'll add content. After the content is added, we'll release the server. We will continue to work on the client and the content after release of course. Code (Jul 2, 2016 07:58 PM)SIM-2501407 Wrote: Thank you for the feedback, actually made me laugh a bit. Client is close to being functional, then we'll add content. After the content is added, we'll release the server. We will continue to work on the client and the content after release of course.Will you be able to switch between Unity and a regular 317 client? I like the choice of changing between revisions
Jul 2, 2016 08:49 PM
(This post was last modified: Jul 2, 2016 08:55 PM by SIM-2501407.)
(Jul 2, 2016 08:14 PM)A NEW ERA... Wrote: Will you be able to switch between Unity and a regular 317 client? I like the choice of changing between revisions Probably not to be honest. We are going to release the Unity client first, then go from there. Maintaining two clients is double the work load, so unless we get a larger development team, I don't see it happening unfortunately. We'll have to see in the future if we can do it. (Jul 2, 2016 08:35 PM)Raddify Wrote: this actually looks interesting, Thanks dude, keep checking on the thread for updates. Code (Jul 2, 2016 08:49 PM)SIM-2501407 Wrote: so unless we get a larger development team, I don't see it happening unfortunately. Let me know if you're looking for another developer :)
Jul 2, 2016 08:57 PM
(This post was last modified: Jul 2, 2016 08:59 PM by SIM-2501407.)
(Jul 2, 2016 08:53 PM)Stealth™ Wrote: Let me know if you're looking for another developer :)I will keep that in mind, but we aren't considering doing it until way down the road, if at all. The Unity client is a large work load and we don't see much point in getting a 317 client. Maybe if there is a higher demand later, we will do it. No guarantees as of now, sorry. Code (Jul 2, 2016 08:57 PM)SIM-2501407 Wrote: I will keep that in mind, but we aren't considering doing it until way down the road, if at all. I was referring to the server as I tend to stick to backend stuff. |
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