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New Patch: Buffs to Ana - Nerfs to McCree

[Image: Icon-ana.png?version=b6c1ab05d05523cce020111b3f7d8f00]Ana
Biotic Rifle [Primary Weapon]
  • Rate of fire increased by 20%

  • Magazine size increased to 10 (from 8)

  • Targets of Ana’s Sleep Dart will no longer instantly recover when damaged (recovery time is now 0.5 seconds) (this is not listed as a buff, but it is)




[Image: Icon-mccree.png?version=ca108323d7deed95...6b364dc311]McCree
Peacemaker [Primary Weapon]
-Primary Fire
  • Damage falloff range decreased by 10 meters

  • Damage falloff amount is unchanged

  • As a result, even with this change, McCree’s effective range is still higher than it was at launch


-Alternate Fire
  • Rate of fire increased by 15%

  • Flashbang Recovery time (i.e. the amount of time before McCree can fire again) decreased from 0.5 seconds to 0.35 seconds




Source: Battle.net
[Image: mtxnuSP.gif]
Eventually, McCree is getting buffed
I just played 3 game of Ana, she's definitely one of the stronger supports now, she's so powerful and fun at the same time I smell a nerf soon lol
[Image: mtxnuSP.gif]
(Jul 27, 2016 04:31 PM)Focus Broken Wrote:  That doesn't seem like much of a nerf to McCree, especially with the flashbang/alt fire buff that will put him on better ground vs short range characters like Tracer and Reaper.

It's not meant to be a hard nerf, it's more of a tweak to the previous buffs.
Imo McRee's Flashbang should actually Flash NOT Stun Enemies....
[Image: v1lr85J.png]
Very nice... I like the McCree nerf. The game is much better now.


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