How would one achieve this?
I've messed about with:
to set the cursor position.
And this works when not ingame. [In this case Rust, csgo, fullscreen or fullscreen windowed]
But when I go ingame, it does not and has no effect.
I assume the game is blocking this type of input
Has anyone got a solution?
- Cheers boyos
I've messed about with:
Code
Cursor.Position = (New Point(MousePosition.X, MousePosition.Y + 5))And this works when not ingame. [In this case Rust, csgo, fullscreen or fullscreen windowed]
But when I go ingame, it does not and has no effect.
I assume the game is blocking this type of input
Has anyone got a solution?
- Cheers boyos
![[Image: SMnpQ4d.gif]](https://i.imgur.com/SMnpQ4d.gif)



![[Image: gh_banner.png]](https://hexui.com/asset/img/gh_banner.png)