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Shell 

Multi-threaded Game Engine

To explain the huge amount of space between the top and bottom half of script. The top half is basically the game itself, and the bottom half are supporting functions, such as :Canvas and :plot.
[Image: 55c4b8186a675b26972e8d8f72f6263a.gif]

CODE:V1.1
Spoiler (Click to View)

CODE:V1.2
Spoiler (Click to View)

Hello all ^-^

I guess I'm here to release a game engine I've been working on, if anyone is interested in picking it up? Or even perhaps working on it with me?

The engine consists of:
  • Multi-threaded User controller

  • Camera that follows player

  • NPC movement support

  • Interactable characters on the map




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