Jul 10, 2017 06:05 PM
(This post was last modified: Jul 10, 2017 06:06 PM by Caleb Tynes.)
So I've got a prebuilt code made by another modder who's built an extended spawn menu for Gmod. It's designed to show all addons that you're subscribed to and put them into easy-to-use categories for quick access. However, I'm using a manually installed Legacy Addon pack. I've added in several addons over the course of a few months. They're also integrated into the core game files. This means instead of the addon files existing in the "addons" folder, they're located in the core game files like this: Garry'sMod/garry'smod/lua, sound, models, etc. I have a script that already creates a spawn menu from the addons folder. All I need to do is change a few key values within the code so that it searches the folders mentioned above instead of my addons folder, however, I'm not sure which values need changing as I don't exactly know what I'm doing.
Note: I can't put any links down yet so I'll have to post either a reply showing the code or email it to whoever is willing to help.
Any help is greatly appreciated!
Note: I can't put any links down yet so I'll have to post either a reply showing the code or email it to whoever is willing to help.
Any help is greatly appreciated!

