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Would you still play hvh if fake angles were patched?

On a reddit thread, someone replied to a Valve employee, implying that he wanted fake angles patched.


I think I still would.
I would, as most of us did when they were "patched" in 2015 and 2016 anyway.
Furthermore there's more than enough info public to reenable them with a Serverplugin (sharklaser has a plugin to fix fakeangles, so you can make one to unfix them) so probably you would just have Servers with and without fakeangles.

It would make legit/clean gameplay way better though so from that point of view it makes sense to patch them
[Image: uzpE9zW.jpg]

Hell yea because Then Chiraqhook Will hit p
(Mar 9, 2018 01:42 PM)imi-tat0r Wrote:  I would, as most of us did when they were "patched" in 2015 and 2016 anyway.
Furthermore there's more than enough info public to reenable them with a Serverplugin (sharklaser has a plugin to fix fakeangles, so you can make one to unfix them) so probably you would just have Servers with and without fakeangles.

It would make legit/clean gameplay way better though so from that point of view it makes sense to patch them

well hvh 2015/2016 was way better than it is now xd
played without them before (and still dont even use them now when i hvh) so ye id play
depends on ur playstyle tbh
Its kinda aids since shit cheats will be a lot better again, but i always liked real angles more.

So i won't really mind.
Are you referring to this OP? https://github.com/click4dylan/CSGO_FakeAngleFix
(Mar 21, 2018 05:11 PM)henry Wrote:  Are you referring to this OP? https://github.com/click4dylan/CSGO_FakeAngleFix

this same guy made a post on reddit about them being fixed and csgo dev said they'd investigate it.

i really doubt theyll do anything about it but it wont matter even if they do
Almost happend last big update

The [Danger Zone] update broke bSendPacket (something like that im just a paster)
ALOT of people stopped hvhing

(12/6/2018 update)
Patching fakeangles made HVH better IMO. Resolvers used to rely on players moving, now that doesn't matter at all, which makes people 'camp' less.
(Dec 18, 2018 11:19 AM)Ttony Wrote:  Patching fakeangles made HVH better IMO. Resolvers used to rely on players moving, now that doesn't matter at all, which makes people 'camp' less.

I've been playing hvh a lot more since fake angles were patched and it's been good fun. I still kinda wish fake angles were still a thing though, although I'm sure someone much cleverer than myself will find a new way to fake angles.
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