So I've been working over 3 weeks on an old project which i would like to call as "Codex Library", its something quiet new and i feel like it will get a decent amount of sales if released , The Library does the following [its meant for new users mainly but it still does the job really well for experienced users too] :
my question is...how can i license such a library so that it won't get leaked out for at least until i come up with a nice outcome..., any ideas ?? 🤝 , i thought of using the C++ DLL file which is automatically called once the Library is loaded in order to do just more than .NET stuff, but this can easily be removed if included within the library code itself (I.E reversing the DLL loading func)
- Creating a C++ Like Overlay D3D Menu with full options [ you can design a full menu in VB or C# by only calling 2 Lines of codes ]
- Creating a strong licensing system if used within the same app [it has a driver hook which is a lil bit messy & a C++ DLL attached to it , communicated back and fourth within a server or registry depending on the user's preference]
- Supports the user with Plenty of Functions for text management , Memory management , obtaining unique info & much more that i am too lazy to write about since this wasn't the reason i made this topic...
my question is...how can i license such a library so that it won't get leaked out for at least until i come up with a nice outcome..., any ideas ?? 🤝 , i thought of using the C++ DLL file which is automatically called once the Library is loaded in order to do just more than .NET stuff, but this can easily be removed if included within the library code itself (I.E reversing the DLL loading func)



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