Nov 23, 2020 05:24 AM
(This post was last modified: Jan 6, 2021 05:41 AM by BooGod.)
As the title says, I'm looking to put together a small team of people for developing an on-going game I am working on that you can see on my thread that is going to be updated soon.
https://hackforums.net/showthread.php?tid=6067581
Team needed:
You need to be able to create 3D models (characters/buildings/items/UI/textures/effects/Etc), and animations.
You need to be able to know how to work with physics, AI (not necessary as of now), graphics & sound implementation in the game, gameplay, scripting, UI, input processing, networking.
You need to be able to create challenges and stages in the game.
I'd prefer the Designer to use Blender or 3DS Max in the last case.
You will need to work in the Unity Teams that I pay, you'll have access to premium Unity software, if you get out, leak, or something that injuries the project you won't have access to either software or team collaboration.
Why Unity? I know there might have more popular software, free ones, better quality ones, but Unity fits better for how I want to aim the game because it will be including lifetime updates.
Anything related to money issues I will be addressing, purchasing, investing.
Once we have a playable game for people to enjoy a little, all income will be divided between the team to work in the game.
NEWS:
I have found modelers to work with me, I am doing the programming side but I still need someone to help me with coding in Unity C#.
https://hackforums.net/showthread.php?tid=6067581
Quote:You don't need to be an expert or pro, I need people who are and have been interested in learning and practicing with minimum basic skills knowledge in the roles they fit better.
Team needed:
- 3D Designer (4/4)
You need to be able to create 3D models (characters/buildings/items/UI/textures/effects/Etc), and animations.
- C# Programmer (1/2)
You need to be able to know how to work with physics, AI (not necessary as of now), graphics & sound implementation in the game, gameplay, scripting, UI, input processing, networking.
- Level Designer (1/2)
You need to be able to create challenges and stages in the game.
Quote:RELATED TO THE GAME SOFTWARE CHOICE
I'd prefer the Designer to use Blender or 3DS Max in the last case.
You will need to work in the Unity Teams that I pay, you'll have access to premium Unity software, if you get out, leak, or something that injuries the project you won't have access to either software or team collaboration.
Why Unity? I know there might have more popular software, free ones, better quality ones, but Unity fits better for how I want to aim the game because it will be including lifetime updates.
Anything related to money issues I will be addressing, purchasing, investing.
Once we have a playable game for people to enjoy a little, all income will be divided between the team to work in the game.
NEWS:
I have found modelers to work with me, I am doing the programming side but I still need someone to help me with coding in Unity C#.



