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Beginner Gfx Reference part 1 (file formats, resolution, halftones)

[Image: h4aCeFq.png]

CMYK_HAX gfx begginer's knowledge reference
I made this for every good artist that needs a good reference.

Intro to Graphics

Lets start simple.

[Image: SwW16CI.png]

Graphics file formats differ in the way they represent image data (as pixels or as vectors) and in compression technique.
Image files are composed of either pixel or vector (geometric) data that are rasterized to pixels when displayed (with few exceptions)
in a vector graphic display. The pixels that compose an image are ordered as a grid (columns and rows); each pixel consists of
numbers representing magnitudes of brightness and color.
A few exceptions (for instance Large Document Format (PSB), Photoshop
Raw, and TIFF), most file formats
cannot support documents larger than
2 GB.

Image file sizes

• Are expressed as the number of bytes— increases with the number of pixels composing an image, and the color depth of the pixels. The greater the number of rows and columns, the greater the image resolution, and the larger the file.
•Each pixel of an image increases in size when its colour depth increases—an 8-bit pixel (1 byte) stores 256 colors, a 24-bit pixel
(3 bytes) stores 16 million colors, the latter known as truecolor.

The question now with so many possible answers very quickly becomes, which one should I use?

Issues to keep in mind when choosing format.

• size
• compatibility to OS's
• compatibility to image type

File Formats Defined

Spoiler (Click to View)
Spoiler (Click to View)
[Image: 0kZeyaM.png]

[Image: GwuGGOI.png]

[Image: JaeCuHc.png]

Take a look at the drop shadows in the graphics above and compare them to the ones i made before, the ones above were done on a different cpu and monitor. Now looking at both graphics on two different monitors and machines side by side they almost look identical. This problem arise's when you dont utilize a set of universal standards in house. If I had calibrated both monitors and machines to the same standards and imported my settings then they would match, but instead I did it by eye off of the other one. Avoid not taking the time to calibrate.

Explaining Resolution and Screen Ruling


Spoiler (Click to View)


Digital Halftone Cell continued

Spoiler (Click to View)
• Simple choice Levels of Gray Or Number of Dots
note: As levels of gray decrease, number of dots increases[/spoiler]


PART 2
[Image: 7vLKXAF.png]

Color Theory, Color management, Calibration

Heres some stuff you will want to know:

CMYK vs RGB

Spoiler (Click to View)

Color Theory

Spoiler (Click to View)
Color Management

Spoiler (Click to View)
Calibration

Spoiler (Click to View)
HQ thread! Deserves more love, no idea why it's been ignored.
ty
i wish it had more feedback on possible mistakes.
if theres anything you think i should add let me know.
Amazing thread! Deserves to be viewed a lot more then it is right now! Thanks for this too!
Thanks for this, I learnt quite a few things from it :)
For a beta, not bad kid. Seems like you put some nice effort into this.
Professionally presented, I liked this.

Well done indeed...
(May 7, 2013 08:38 PM)Judecca Wrote:  For a beta, not bad kid. Seems like you put some nice effort into this.
Professionally presented, I liked this.

Well done indeed...

Beta/rep/money dont matter.
Only the quality and consistency. This place helped me out alot when i really needed it, I dont post unless its an answer, tutorial, or feedback (a few exceptions to be funny).
I wouldnt waste anyones time with anything else but I do sincerely enjoy the feed back.

I've tried posting several times in the Gfx section but it seems pretty dead in there normally.

(Btw i'm no kid, I just wasnt aware of this place's existence. This should have been my home long ago.)
That's it. Keep up like that, and you'll go even further.
I've seen your posts and you seem to be very HQ.

It pleases me to see that attitude in your posts.

I expect to see alot from you. We'll keep in touch.
Very HQ Tutorial.
I'm going to read through it now, I just started Image editing, Illustration and Flash.
This will really help.
Thank you!
Although the thread graphics used here could be a lot better considering it's a graphics tutorial, the content was great, technically, and very informative. Nice job
(May 8, 2013 04:43 PM)Eminent Wrote:  Although the thread graphics used here could be a lot better considering it's a graphics tutorial, the content was great, technically, and very informative. Nice job
i know i made funky headers but there was a point to that.
I intially had better ones like the first graphic, but i scraped them to make a point(the paragraph below halftones and resolution). That example tells you exactly why color calibration is important between machines in your your workflow.

If i could edit the post i would church it up a bit, but sadly i am unable.
Been using Photoshop without most of this knowledge for years. This is not so basic... This is like the entire Photoshop science. Big ups for the tutorial, was really usefull and informative.
Keep up the good work!
Well, after skimming over this it seems quite fine, although the title images you used are somewhat ironic.


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