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Shield model[High poly]{With wireframe}

it started out as a mask and somehow i screwed it up to be a shield
[IMG]http://i.minus.com/jczhGzLCpGC2e.png[/IMG]

Assets used:
cinema 4D
GSG Texture kit
GSG Light/Studio kit

[img]http://i.minus.com/ibe332ImxfEeG5.png[/img]
[img]http://i.minus.com/i76Bdj7kLq18j.png[/img]
Looks pretty cool. Not so sure about the texturing though.
Could you post a wireframe render?
(Aug 1, 2014 04:38 PM)Euras Wrote:  Looks pretty cool. Not so sure about the texturing though.
Could you post a wireframe render?

Sure no problem ^_^
been a while since I had to do that XD
Doesn't really look like a shield, looks more like you ripped the front of a Beagle of
(Aug 2, 2014 12:19 AM)Ryuuji Takasu Wrote:  Sure no problem ^_^
been a while since I had to do that XD

Thanks. Looks nicely modeled good job.
I'd just work on the texturing a bit more.
Try to use GI and AI..and it will look better.. ;)
[Image: tryfTtB.gif]

(Aug 3, 2014 03:58 AM)Boxie Wrote:  Try to use GI and AI..and it will look better.. ;)

already using just using one of the standard settings havnt played wit hthe new c4d R15 GI settings
The model looks decent, nice smooth edges and tings


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