Feb 15, 2017 11:33 PM
(This post was last modified: Feb 15, 2017 11:35 PM by SneakyPyro.)
Hello I currently have an assignment to create a game through basically any language. I reckon Python would be the best for me as its the language I have used the most which is most suitable. So I was planning to try and design a 3D FPS style game using pygame and OpenGL.
How hard on a scale of 1 to 10 is it to create a 3D world using OpenGL that includes camera movement in an FPS style? The only methods I have found are matrix methods that move the world rather then the camera, is there any possible way to simply move the camera.
If not, is it worth trying to learn this and are there any other python library's I should use? I do not wish to use any programs like unity3D or Unreal Engine.
There is not much information online for OpenGL especially for python so any resources would be greatly appreciated.
Thanks 👍👍👍👍👍
Edit: I forgot to I say I use python3. Thanks
How hard on a scale of 1 to 10 is it to create a 3D world using OpenGL that includes camera movement in an FPS style? The only methods I have found are matrix methods that move the world rather then the camera, is there any possible way to simply move the camera.
If not, is it worth trying to learn this and are there any other python library's I should use? I do not wish to use any programs like unity3D or Unreal Engine.
There is not much information online for OpenGL especially for python so any resources would be greatly appreciated.
Thanks 👍👍👍👍👍
Edit: I forgot to I say I use python3. Thanks




![[Image: 5BgQiIm.gif]](https://i.imgur.com/5BgQiIm.gif)