I'm curious. how much would people be ready to pay for a true metamorphic engine?
what about a polymorphic engine?
what about a polymorphic engine?
Meta Engine? |
(Feb 18, 2017 12:03 AM)GabrielAtanasov Wrote: I'm new here and I have question ?? what does mean polymorphic engine? Exactly my point OP. 99.9% of HF are like this.
Feb 18, 2017 12:18 AM
(This post was last modified: Feb 18, 2017 12:19 AM by GabrielAtanasov.)
(Feb 18, 2017 12:17 AM)Codefuser Wrote: Exactly my point OP. 99.9% of HF are like this. You sad me man 😖 (Feb 18, 2017 12:18 AM)GabrielAtanasov Wrote: You sad me man 😖 I can be unclear on this, so sorry in advance. Polymorphic engine means that the calls, classes and metadata of your file will randomize automatically on each crypt. This will result longer FUD times because it's a new programm basically. Metamorphic engine embeds special machine code into your file without interrupting it's work. Software like this is very expensive and hard to find. (Feb 18, 2017 12:31 AM)Russel_Novagan Wrote: I can be unclear on this, so sorry in advance. Polymorphic engine means that the calls, classes and metadata of your file will randomize automatically on each crypt. This will result longer FUD times because it's a new programm basically. Metamorphic engine embeds special machine code into your file without interrupting it's work. Software like this is very expensive and hard to find. Thank you so much. It's look very interesting. (Feb 18, 2017 12:31 AM)Russel_Novagan Wrote: I can be unclear on this, so sorry in advance. Polymorphic engine means that the calls, classes and metadata of your file will randomize automatically on each crypt. This will result longer FUD times because it's a new programm basically. Metamorphic engine embeds special machine code into your file without interrupting it's work. Software like this is very expensive and hard to find. Metamorphic engines go far beyond simply adding junk code, they can also modify the code in a way that the code is different, but has the same output, here is a basic example in assembly: instead of doing this: Code mov eax, 5Code mov eax, 2the problem is that with playing around with code you might fuck it up at any point, so you must acocunt for it all and also when you are adding code it will also be required to modify the PE header[for windows], in order to account for these changes overall it requires mastery of the PE format, mastery over assembly, and you will need some serious algo skills, you can only imagine how complicated this can be, yet so powerful. (Feb 18, 2017 02:42 AM)Praet0rian Wrote: Metamorphic engines go far beyond simply adding junk code, they can also modify the code in a way that the code is different, but has the same output, here is a basic example in assembly: Which is why HF is not the place for this. It is simply above HF's level.
Feb 18, 2017 11:04 AM
(This post was last modified: Feb 18, 2017 11:04 AM by Praet0rian.)
(Feb 18, 2017 06:46 AM)Codefuser Wrote: Which is why HF is not the place for this. It is simply above HF's level. Yeah well, I don't know Russian lmao Not that I could make a metamorphic engine in the near future anyway I was merely curious on how much it would cost
Feb 18, 2017 02:08 PM
(This post was last modified: Feb 18, 2017 02:08 PM by chvrn.)
To add: the distinction between a polymorphic engine and a metamorphic one is that the latter is general enough to morph its own code.
(Feb 18, 2017 02:42 AM)Praet0rian Wrote:Pretty good example given that the latter sets flags conditionally (Feb 18, 2017 11:04 AM)Praet0rian Wrote: Yeah well, I don't know Russian lmao Pay $100 to the owner and you can get in. ezz
Feb 20, 2017 09:32 AM
(This post was last modified: Feb 20, 2017 09:32 AM by Praet0rian.)
(Feb 18, 2017 02:08 PM)chvrn Wrote: To add: the distinction between a polymorphic engine and a metamorphic one is that the latter is general enough to morph its own code. yep,, I'm not too good at assembly, but I reckon if you pushof before and popf after it can help, also saving the flags register manually could work too, but even then, very problematic. also, i believe my example was polymorphic, rather then metamorphic, based on wikipedia anyway |
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