From experience when I first started 3-D Modelling with Maya in college it was H-A-R-D, but after being thrown in the deep end, having to watch tutorials on which hotkeys to use to make modelling easier etc, it has become so much easier to use. My advice would be to go with tutorials on Maya i.e. my first ever model was of a target range, second one was a can, i.e. creating the grooves and adding textures etc. there's some really good clips on YouTube for them, as that is what I and many others were told to use at the time, if you need any help with it I'll try and help as much as I can, let me know if you do