So, I am working on my top-down 2D survival game, and I have a lot done, but I am missing these steps:
If these could be taken out of the way I could be finished with my game.
Heres the problem: I don't know how to generate a world, and then set it to the tilemap, or, how to place tiles on a specific tile point and "build".
ANY HELP IS APPRECIATED, EVEN IF ITS A BASIC TUT ON ARRAYS.
please note that Construct2 is a object oriented programming language.
What I want to do:
![[Image: 2484f0dc30087afb963d3385122f9e18.png]](https://i.gyazo.com/2484f0dc30087afb963d3385122f9e18.png)
(not randomly generated, but placed, and yes this is the game)
Thank you!
- World Generation using a tilemap and array
- An Advanced Build System
- Solidify each Tile
If these could be taken out of the way I could be finished with my game.
Heres the problem: I don't know how to generate a world, and then set it to the tilemap, or, how to place tiles on a specific tile point and "build".
ANY HELP IS APPRECIATED, EVEN IF ITS A BASIC TUT ON ARRAYS.
please note that Construct2 is a object oriented programming language.
What I want to do:
![[Image: 2484f0dc30087afb963d3385122f9e18.png]](https://i.gyazo.com/2484f0dc30087afb963d3385122f9e18.png)
(not randomly generated, but placed, and yes this is the game)
Thank you!


![[Image: hf.png]](https://i.ibb.co/7Nknk8WY/hf.png)