Home Upgrade Search Memberlist Extras Hacker Tools Award Goals Help Wiki Contact

Help decoding/decrypting network protocols in game application

I have an old game that use to use directplay network for connections to a server. Was wondering if someone could decypher anything from the game client? I've had no help at all anywhere. I wish I had the source code but I dont.

I've searched everywhere in IDA Pro and found an ip it use to connect to and a CLSID that directplay uses to identify but that's it. The app makes 2 outgoing network packets looking for a server in which they contain an Enum Query containing the application guid of the client.

filedropper.com/casino083d


Possibly Related Threads...
Thread / Author Replies Views Last Post
by eddie_1600Sep 19, 2024 07:59 PM 8 467 Sep 19, 2024 07:59 PM
Last Post: notagh0st
by memberya2Sep 24, 2019 07:06 PM 3 147 Sep 24, 2019 07:06 PM
Last Post: NYANxCAT
by birmandinAug 23, 2018 12:19 AM 2 239 Aug 23, 2018 12:19 AM
Last Post: birmandin